 3DFAQ v1.05  15.04.00.

  Internet:
3DFAQ:    http://members.xoom.com/brait/faq/3dfaq105.zip - 137Kb
3DTUTOR:  http://members.xoom.com/brait/faq/3dtut105.zip - 135Kb
 䠩:
www.saunalahti.fi/~nurbs/surender/info/3d_alex_grishanov_faq_v1_05.zip
www.saunalahti.fi/~nurbs/surender/info/3d_alex_grishanov_tutor_v1_05.zip

+ 㭪, ⬥祭 ⨬ ᨬ,    ।饩
  㡫樨 3DFAQ  ७樨 SU.RENDER.
* 㭪, ⬥祭 ⨬ ᨬ,    ।饩
  㡫樨 3DFAQ  ७樨 SU.RENDER.

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1.   ⢥  3DS (Autodesk)  3DS MAX (Kinetix):

1.1 Interface/Settings:
-----------------------
  1.1.1    WWW-ࢥ প 3D Studio  3DS Max.
  1.1.2    3DS r4  樮 ⥬ Win'95/98/NT?
  1.1.3  祬-  ࠡ⠥ 3DS v4.0  ᮢ६ .
  1.1.4    3DS v4.0    ,  ᢥ 
          業 !
  1.1.5  ⮨  㯠 "᪨" 3DS Max v2.x?
  1.1.6   祬  ᠭ 3DS Max,  ᨨ 3DS Max 
            ᮧ⥫?
  1.1.7   ࠬ   ப  㪠뢠 
         3DS Max  ᪥?   ᪠ 3DS Max  
         業   ப?
  1.1.8   ணࠬ  ᬮ   ଠ '.3DS'.  
         ⠪     ଠ '.MAX'?
  1.1.9   樮 ⥬ ᮢ  ᪠ 3DS Max?
  1.1.10   㬮砭   ⮪  誠,  
          業  ⠭,  襫   
         ⠭?
  1.1.11   뤥 ꥪ⮢    㦥 뤥,
            뤥?
  1.1.12    䠩  ७ .AI  3DS Max'. 
         ?
  1.1.13   3DS Max v3.0 final release,   砥!
  1.1.14  ࠡ⠥ 3DS Max v2, . !
  1.1.15   3DSMax v2.0   ⠧. 砫 䮭 
         ViewPort' ୥, ⮬  ⠫ ᪠!
  1.1.16    3DS Max v3.0  Windows'95?
  1.1.17   ᪮ ࠡ 3DS Max'?
  1.1.18  ஢   LightWave  룫 祭
         ࠭,   ᪮⥩ ࠧ ଠ,  ..
  1.1.19 祬   3DS Max 㣠  ᪥/, ᫨
         ⠢  ᯮ짮 DirectX?
  1.1.20       HELP  ஬  -  
         - 㣠  ⨨ F1...
  1.1.21  ᪥ 3DS Max ,   墠⠥ -
         DLL.  祬   ?

1.2 Material Editor:
--------------------
  1.2.1   ࠧ   ꥪ  ࠧ
         ਠ?
  1.2.2   ᤥ ઠ 孮  3DS MAX?
  1.2.3  ன Glow (ᢥ祭)  3DS MAX.  ꥪ  
         ਠ. ࠦ Glow-䥪  ઠ ꥪ.
         ꥪ ( Glow-䥪⮬),  ஧ ꥪ⮬.
  1.2.4   ७ ꥪ  ⥭, 뢠  
         ꥪ?
  1.2.5  祬  ᪮ ᮢ뢠,   -
         ?
  1.2.6     3DS Max ᤥ ଠ ࠧ ⥭?
  1.2.7  祬 ꥪ,   ᪢ Raytrace-ਠ 
         ५,  ࠡ뢠 Anti-Aliasing'?
  1.2.8    ⠪, ⮡ ⥪ 뫮  ᮢᥬ ஧,
           ⮦ ६ ࠦ ꥪ?
  1.2.9   ७ 業 ⠪, ⮡    ⨭
         ⠫ ஧?
  1.2.10   ࠧ ⥪୮ ?
  1.2.11  ᮧ   ⥪  ꥪ ᫮
         ?
  1.2.12  .   ᬮ. ?
  1.2.13    ⥪஢ ꥪ  ⨭,
            뫠 ⤥쭮  ᥩ ⥪ ꥪ.  
          ⠪  ᪮쪮 ⨭?
  1.2.14   ᤥ ⠪, ⮡ ᠬ ꥪ ᢥ 砫?
         ᢥ祭  , ꥪ   ⠭, 
          砥 ᢥ.
  1.2.15  ᤥ ⠪, ⮡  ਠ  樨  Bitmap?
  1.2.16  ᢮ ꥪ ᢮ ⥪p,  "Material Editor"
         롨p "Bitmap", p뢠  䠩,   ᯨ窥
         ,   ꥪ⮬ 易  : 
         㦭  ⨢. 祬?
  1.2.17  ⠢  ⨭  Background  BMP-䠩,
         ⮡    䮭 稫?
  1.2.18  ⥪,   쥪 ( ਬ). 
         ᤥ ⠪, ⮡   ⮩ ⥪ 뫨
         ઠ묨?  ࠦ,   饬 Reflect.
  1.2.19  ᤥ ⠪, -  ஢ ⥪ 
         ꥪ   ஥権 ᮢ?

1.3 Create/Modify:
------------------
  1.3.1   ⠪ "pivot"?   ࠨ?
  1.3.2  祬 "Boolean"  ꥪ?  ?
  1.3.3   ,  ᪠ ꥪ  ࠭,  3DS Max 筮
           न?
  1.3.4   ⠢ 3DS Max ᮧ ਬ⨢  ᪮,
         । ६ ந묨 窠?
  1.3.5   ᤥ 묨 ⮫쪮 ॡ/設 ꥪ?
  1.3.6    3DS Max  ꥪ 饭 ⭮⥫쭮
         䨪஢ 窨?
  1.3.7   ᮧ  ⠪, ⮡    --
           "Perspective"?
  1.3.8  ਢ뢠 ࠧ 設 ꥪ  㣨 ꥪ⠬, 
         ⮬....  䨪 ࠡ⠥ ࠢ쭮!
  1.3.9   ᯮᮡ ᤥ   ਬ plug-in'?
  1.3.10  㭪 1.3.2 ⠫  䨪 "STL-Check",
            ,    訡 "Open Edge"?
  1.3.11 稫 Snapping ( ᠭ  㭪 1.3.6),  
         祭 ० " ⮫쪮  X" ("Restrict
         to X") ꥪ ᢮ ६頥   ࠢ!
  1.3.12   ᪮஢ 䨪   ꥪ 
         㣮 ꥪ?
  1.3.13  ᪮஢  "Spline"  NURBS-ਢ. 
           ᤥ?
  1.3.14 ᪠  Snapping.
  1.3.15     "Patch" ? pp p!
  1.3.16  ꥤ  窨  ꥪ⮢?
  1.3.17    ⥪ 䨪஢   "Modify"
            䨪஢ "UVW Mapping"?
  1.3.18 ᪠ ,  ⠪ "Editable Mesh"?   ꥪ
         ਢ  ⠪ ?  祬  ?
  1.3.19  ꥪ  묨 ࠭ﬨ (  樫), 
         ᣫ । ࠭ (㣫).   
         設⢮ 饩    ࠥ!
  1.3.20   ࠧ  "Connect".   ࠡ⠥?
  1.3.21  ࠧ ꥪ  㦭  ?
  1.3.22    ᪨. H     ଥ
         㡫.  ਬ 䨪 "Bend",    !
          ᤥ?

1.4 Animation:
--------------
  1.4.1    ᪥ १ ?
  1.4.2  "Bomb"   ࠬ. "ࢠ" ꥪ?
  1.4.3    3DS MAX  ꥪ  ᪮쪮 ஢?  ⮡
          﫠 ஧筮?
  1.4.4   ⠢  ꥪ  ᮢ 
         ()?
  1.4.5    㤠  樨?   稢,  ⥯
         㦭  ਢ  ଠ쭮 ﭨ.
  1.4.6   横   ?
  1.4.7   ᤥ ⠪, ⮡ ꥪ 砫   50-
         ,    100- ?
  1.4.8  , ⮡  ꥪ ६頫  筮 ᮮ⢥⢨
          ६饭ﬨ - Vertex' 㣮 ꥪ.
           ᤥ?
  1.4.9  㯯஢ ꥪ, 稭  ,   
           ᢮ .  ?
  1.4.10   設 ꥪ  ஬ !
  1.4.11  ꥪ ஫  "Noise",  
         p頥  業p p,    p室
         ⭮⥫쭮 .  p易 ꥪ  p⭮ 窥
         p?
  1.4.12  ।  :   ꥪ  3DS Max 㫨
         ⠪, ⮡   ⭮⥫쭮  㣠,  -
          室.

1.7 3DS/MAX Plug-In's:
----------------------
  1.7.1   ஢뢠 ७ ࠧ plug-in'?
  1.7.2  ᪠ Authorization Code  Character Studio.
  1.7.3  祬   plug-in LenzFX  3DS MAX ᨨ v1.2 
          ࠡ  3DS MAX ᨨ v2.0?  , plug-in'
          ᨨ 1.2 ᮢ⨬  2.0?  ᨨ 2.5  ᨥ
         3.0?
  1.7.4   ।, 㦠  3DS Max - plug-in?
  1.7.5     Character Studio ᤥ  祫?
           祬    ᤥ?
  1.7.6  㦭 ⮡  ꥪ 娢  ᣮࠫ, ॢ
           ( 騥 ).
  1.7.7    3DS Max ᤥ ꥪ ⠪, ⮡  
         㣨 ꥪ ᠬ ⠫/᪠?
  1.7.8  ᮢ,   ⠢  "Character Studio"
            ?
  1.7.9  p plug-in - "Surface Tools", p ⥪c  c
          p ꥪ pp.   -  ⠪ ?
  1.7.10  ᬮ ⮬ ?

1.8 Rendering/VideoPost:
------------------------
  1.8.1   ⠢ 3DS MAX ᠬ⥫쭮  ᪮쪮
         ஥⮢   ?
  1.8.2  ன ⥢ ७.
  1.8.3   짠 3DS MAX     3Dfx-?
  1.8.4   ᤥ 䥪 䮪஢     
         ।, ⮡  ⮩ 窨  뫮 ᯫ?
  1.8.5     ᢥ, 室騥 १ 梥⭮ ⥪?
           ᤥ ⠪,   ᢥ "Volume Light"  室
         ᪢ ꥪ?
  1.8.6   ⠢ 3DS Max ᯮ짮   䠩
         film0000.tga,  ᫥⥫쭮 ⨭ film0000.tga..
         ..film0029.tga?
  1.8.7    ᤥ   㣫 ࠭?
  1.8.8  祬 3DS Max 䮭  ⨭   ࠢ?
  1.8.9   ᤥ  "VideoPost" 䥪 "Lens Flare Glow",
           3DS Max  뢠 ࠢ쭮,  
         ࠭ ⨭ ⮣ 䥪 ! 祬?
  1.8.10  ॢ,  ⠬  ଠ쭮   ⥪ࠬ,
         ⥭ﬨ,   ⥪, 窨 - ⨪!  ᤥ
         , ⮡ ⢮ 뫮   ७, 
         ਡ⥫쭮?
  1.8.11 祬   AVI-䠩  뢠?
  1.8.12   ⨭,  ன  祭 ᨫ쭮
         ਡ   ꥪ, 稭 ய 
          ⮣ ꥪ, ᫮  १ .

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1-1-1
Q:   WWW-ࢥ প 3D Studio  3DS MAX.

A: 樠 ᠩ  Autodesk, ᮧ⥫ 3D Studio:
     http://www.autodesk.com/
   樠 ᠩ  Kinetix, ᮧ⥫ 3DS MAX:
     http://www.ktx.com/
   祭 訩 ᠩ, ᮧ ᪨ 짮⥫ﬨ 3DS Max:
     http://cray.onego.ru/3d/
     ਬࠬ  3DS Max:
     http://wing.da.ru/3d/
     http://www.render.msk.ru/

Q:  -,  稫 稫  誮 ॠ쭮 ६ 
    ⨯? 쪮 ਬ୮ ⮨ 祭?     ,
   ⮨  祭  ,   ?

A:  ⢥: Andrei Savchuk
    稫  ⨯ (www.sgg.ru - Steepler Graphics Group).
   祭 ⮨ 900   11 ப.
   ᫨     砩  ,   ⥡ 祣  ,
   ஬    祭 䨪 (ࠢ 䨪
   ଥ, ⮤᪮᪨).  -    稫. 㪠,
    㬠 . ᫨  ஡,  : Andrei Savchuk
   (savchuk@mail.primorye.ru)

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1-1-2
Q:   3DS r4  樮 ⥬ Win'95/98/NT?

A:  ⢥: Alex Grishanov
     /⮤/ᯮᮡ,    ࠢ:
     1.   㦠 Windows'95/98/NT.
        a)  Windows'95/98:   ப
           "Starting Windows 9x..."   'F8' 
              㭪 "Command prompt only.".
        b)  Windows'NT: 㧨 樮 ⥬,
            﫠  ⠭ Windows'NT.
           ᫨, 筮,   ⠪  ....
        ᫥ ⮣  ᪠ 3DS.EXE
     2. ᪮ 3DS ࠡ⠥  饭 ० १
        ⥫ PharLap,   㦭 ⠭.
        a)  Windows'95/98:  䠩 'SYSTEM.INI' 
           ᥪ樨 [386Enh] ⠢ ப
             [386Enh]
             device=pharlap.386
            ⮬  ४ਨ "C:\WINDOWS\SYSTEM" 
           室 䠩 'PHARLAP.386'.
        b)  Windows'NT: 㦭 ⠭ ࠩ "Rainbow
           Sentinel Driver for Windows NT on Intel" ᨨ 5.1
            .  RAINPORT.EXE   :
             http://members.xoom.com/brait/rainport.exe (83Kb)
           ⥬,  Windows'NT v3.51    "Start"
             "Control Panel"->"Drivers"->"Add"->
           "Unlisted or Updated Drivers",  㪠 ,
           㤠  ᯠ RAINPORT.ZIP.
            Windows'NT v4.0    "Start" 
            "Control Panel"->"Multimedia"->"Add"->
           "Unlisted or Updated Drivers",  㪠 ,
           㤠  ᯠ RAINPORT.ZIP.

        , - Windows'95/98/NT  믮 :
           cfig386.exe 3ds.exe -realbreak 0

         ⮬ ,  3DS  Windows'NT  
        ᪮䨣஢  ᯮ짮 ० VGA  VESA
        (   ন VESA  hardware-஢,
        ..  ஢ ""). ᫨    ন
        VESA-०,  "Material Editor" (" ਠ")
        㤥 㯥!
         ன ०  3DS 믮 :
           3ds.exe vibcfg

         , 3DS ࠡ⠥ ⮫쪮 ⮣,   ⨢
        祩.  ४祭  㣨 ணࠬ ࠡ 3DS
        ࠦ.
        ..  Render,  ⮬ ४  Windows
         ⥭ ⮢  ....

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1-1-3
Q: 祬-  ࠡ⠥ 3DS v4.0  ᮢ६ .

A:  ⢥: Alex Grishanov
    3DS v4.0  ࠡ  ᫨誮 ஬  - ⠬
   誠,  १  㧨  15 .  .. 
   襭 ⮩ ஡   ணࠬ 'FSTCPUFX.EXE' 
     ४ਨ  '3DS.EXE'.
    ਬ,  ணࠬ   :
       http://members.xoom.com/brait/fstcpufx.zip

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1-1-4
Q:   3DS v4.0    ,  ᢥ  
   業 !

A: ᫨   3DStudio v4.0  ஢  ࠧ뢠
   窨 ꥪ⮢  ࠧ ஭ (  ,  
   ,  !),   ६  ⨭  ᢥ饭,
      宩  ணࠬ. 訩 騪  
   :
       http://members.xoom.com/brait/ucf-3ds4.exe (23Kb)
      ࠡ 㦥  䠩 '3ds.exe',  
    ⪠.

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1-1-5
Q: ⮨  㯠 "᪨" 3DS Max v2.x?

A:  ⢥: Alex Grishanov
   ! "᪨" 3DS Max  ⮫쪮  譮 ᭥ ᭨!
   砩 ! -,   䨪.
    堪ࠬ. ॥ ᥣ 稭騬, ⮬  窨
   ॢ  "᢮ࠧ  -᪮ 몠", 
   (Help)  ஢ , ﭭ ,  .......
      쬠 ௥襣:

Boris Rudakov>
   BR> ࠪ᪨   몠  㦥   1.2 㭪
   BR> 뢠 ᪫祭   ணࠬ   , ,
   BR>    ᥬ,  祬 .  ࠢ  
   BR> ""  襫  "⫠"     㭪⮢, ⠪
   BR>  ᬮ५ ᯮ짮 , ⥪ 맮, 孨
   BR> ଠ  䨫 (ᯨ᮪  ),   类
   BR> 稭.  ᫮ "   ⠪ ணࠬ , " 
   BR>    䨣,  ᨤ ⤠  . 㤠  .
   BR>  :   諠 2.5?  ⠬   ᪮
   BR> ᨨ?   䨣  ?

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1-1-6
Q:  祬  ᠭ 3DS Max,  ᨨ 3DS Max   
    ᮧ⥫?

A:  ᨨ 3DS Max' ᠫ  MicroSoft Visual C++ ᨩ:
          3DS Max v1.x -  MS Visual C++ v4.0,
          3DS Max v2.x -  MS Visual C++ v5.0,
          3DS Max v3.0 -  MS Visual C++ v6.0.

   ஢ ஢  ᨩ 3DS Max:
          3DS             - 3D Studio release 4;
          3DS Max v1.x    - 3DStudio Max version 1.0, 1.1, 1.2;
          3DS Max v2beta  - 3DStudio Max version 2.0.xx.beta;
          3DS Max v2.x    - 3DStudio Max version 2.0, 2.5;
          3DS Max v3.0b   - 3DStudio Max version 3.0beta;
          3DS Max v3.x    - 3DStudio Max version 3.0.

    ᮢ⨬ plug-in'  ࠧ ᨩ 3DS Max' . 㭪
   1.7.3 ⮣ 3DFAQ.

A:  ⢥: Dima Petukhov
   3D Studio 뫠 y饭  1990 . y⨬ p
   p AutoDesk. :
     3D Studio release 2 - 1992 .
     3D Studio release 3 - 1993 .
     3D Studio release 4 - 1994 .

    p 1996 .  Autodesk 뫮 pp p
   Kinetix.  y⨫ 3D Studio MAX v1.0.
   ⠫쭮   ᠬ.

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1-1-7
Q:  ࠬ   ப  㪠뢠  3DS Max
    ᪥?   ᪠ 3DS Max   業 
    ப?

A: "3dsmax.exe -h" - ⠢ 3DS Max  ᨨ ८।
                     ᪨ ⠭,  ஬  㤥
                     ࠡ  (HEIDI, DirectX  OpenGL).

   "3dsmax.exe -f PipeMakerFrontEnd" - ࠡ⠥ ⮫쪮  3DS
                     Max v2.x, 筮  ० ᮢ
                     㡮஢.

   "3dsmax.exe -U MAXScript batch.ms" - ᫥ 㧪 3DS Max 㤥
                     ࠧ 饭  ᯮ ਯ 'batch.ms'
                      ४ਨ 'SCRIPTS'.

A:  ⢥: Vitaly Bashkatov
   ᪠     ப ,  ⮣
   ᯮ  3DS Max'  ਯ⮬, ᮤঠ騬  
   Render.   ⠢  ਬ ⠪ ਯ:

==== Begin: BATCH.MS ====
loadMAXFile "msdemo1.max"
c=targetcamera pos:[231,-57,174] target:(targetobject pos:[62,-57,94])
render camera:c outputfile:"foo.bmp"
move c [10,10,10]
render camera:c outputfile:"foo2.bmp"
quitMAX #noPrompt
==== End: BATCH.MS ====

    ਯ 㦠 業 'MSDEMO1.MAX', ⠭ 
    㪠 , 뢠      १
    䠩 'foo.bmp', ⥬ । ,  ன 
    䠩 'foo2.bmp',  室  3DS Max   業.
   ᫨  㣨 ਬ஢ -  :
       http://www.3dmax.com/
    :
       http://www.max3d.com/

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1-1-8
Q:  ணࠬ  ᬮ   ଠ '.3DS'.  
   ⠪     ଠ '.MAX'?

A:  ⢥: Alex Grishanov
    ணࠬ  ஢ 業  3DS Max 
   ᯥ樠 ଠ,  ⮫쪮  ணࠬ  
   ᬮ. ணࠬ  뢠 Caviar.  plug-in
   CAVIAR.DLU,  ᮡ稢  業  뢠   ଠ
   '.CVR'.    䠩 LWO, VOX  AutoCAD. ⮬ CVR
    ᬮ ⤥쭮 ணࠬ.  ணࠬ 訬,
   ᪨ ॡ⠬,  ଥ AnimaTek  96 .

A:  ⢥: Boris Zinkovsky
    ண  .3DS-aa   a, a  拉
   aᮢ᪨ a  a㦨  a 3DS Max,  a  
   3DS MAX v2.5.  a筮 :  aa "Utils" a
    "Asset Manager",  ᮮ⢥饥 誮. a⥬
    a "Filter"  "All Image Files" a "*.max", a
   a , a  ஢.
   쪮  ⮣, - 業 뫠  ⨭, 㦭  
    祭 樨 "File"->"Preferences..."-> "Files"->
   "Save Viewport Thumbnail Image".  ⮣ ࠦ ⥪饩
   (  ) ஥樨 㤥 饭  MAX-䠩.

A:  ⢥: Vladimir Noskov
   ணࠬ 3D Exploration 1.04 beta, 砫 ন 3DS Max.
   祭 㤮 ணࠬ, ࠢ  뢠 ⮫쪮 
   ਬ⨢,   ᥣ ४⭮. :
       http://www.xdsoft.com/explorer/beta/3dexplor.exe

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1-1-9
Q:  樮 ⥬ ᮢ  ᪠ 3DS Max?
      ᪮ ࠡ 3DS Max'?

A:  ᥣ Windows NT v4.0  ⠭ Service Pack 3.
   ⮬  Windows'95 OSR2, Windows'98  Windows'95.
    Windows'2000 ࠧ  ,  ᥩ  beta-ᨨ.
   - . 㭪 9.6.1 ⮣ 3DFAQ.

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1-1-10
Q:   㬮砭   ⮪  誠,   
   業  ⠭,  襫    ⠭?

A:  ⢥: Alex Grishanov
   ᪠ 3DS Max,   ன,  뢠 䠩
     'MAXSTART.MAX'.
         "File"->"Reset" 3DS Max 
   뢠  䠩, ....
   ࠢ,  "File"->"New..." ⠪  ந室,   㦥
    ०!

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1-1-11
Q:   뤥 ꥪ⮢    㦥 뤥, 
     뤥?

A:  ⢥: Alex Grishanov
    'Ctrl' -   뤥;  'Alt' - 
   뤥;  'Shift' - ஢, .. 㦥 뤥
   ⠭ 뤥묨,  뤥 ....
      ࠡ⠥?     "Select Object"
    祭 ० 뤥 ꥪ⮢,  ⨬ 'Ctrl'
    饫  ꥪ⠬. ,  뤥,  ⮬ ஥
   뤥  ᭨.  ⥯  'Ctrl',  'Alt'
     饫  ꥪ⠬....  १?

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1-1-12
Q:    䠩  ७ .AI  3DS Max'. 
   ?

A:   ଠ _⥪_,   ᠬ 䠩.  ணࠬ
   뢠 .AI  UNIX' ଠ - ..   ப ⮨
   ⮫쪮  0Ah,     DOS'᪮ - ..   ப
      : 0Dh  0Ah. ஡  
   ࠧ묨 ᯮᮡ.

     1. ᪠ ணࠬ "MultiEdit for Windows", 㦠 䠩
        AI  㪠 ଠ "Unix", ࠭塞 ("Save As") 䠩 
        ଠ DOS.

     2. 뢠 AI-䠩  ⥪⮢ । DOS Navigator'.
        ࠭塞  _㣨_ .

     3. 襬 ᠬ   몥 ணࠬ஢  饬
        ⥭ ⨫,  ந 襮ᠭ
        ८ࠧ.

A: ,  易⥫쭮   ன Windows-⥬
   ᨬ, ⢥騩  ࠧ ஡ ᫠  楫 
   ஡ . 㣨 ᫮,   "Start"->
   "Settings"->"Control Panel"->"Regional Settings"->
   "Currency"-> 㭪 "Decimal Symbol"  ',' ⠢ '.'
     "Apply", 筮. த .

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1-1-13
Q:   3DS Max v3.0 final release,   砥!

A: ஢७ ਩   ⠫樨 3DS Max v3.0:
   Serial: 110-12345678
   CDKey: S4ED6W
   Authorization Code: a8498381 (any company or individual)

A: , 3DS Max v3.0, ᫮ 㯯 DoD, ࠡᯮᮡ.
     v3.0  㯯 Harvest.  ࠢ﫪 
   DoD-᪮ , ᤥ - 㯯 Harvest. 
   (ࠢ﫪)  EXE-譨  ஢ CDilla. ਬ 
   㦭  室, ᯮ祭 㣨 ࠪࠬ EXE-譨...

A:  ⠪. ⨬,    ਩  118-22051999,
    CD- QV3XQ4. 易⥫쭮 ॢ ⥬ 
    22.05.99. (. ન ᫥ "118-"  ਩ ),
    㤠 ४ "C:\CDILLA". ᫥ ⮣  ᪠
   MaxDeDilla,   authorize . , 
   ࠡ⠥ ⮫쪮  __ ⪥ ਧ樨 ( 㤠
   "C:\CDILLA"  !)...

A:  ⢥: Alex Bukhtenko
   >> H ଠ쭮 ࠪ    砩.  2-CD
   >> ਠ  类  Harvest. - १ . த
   >>  .
   > ,    ⠪ 䨪  ࢥ  _?
   >     ⨩  (த, 䨭, ᪨) ⮨,
   >    ,   㣮   .
   H   㧨 .
    C-Dilla - - 㯥-㯥 ⥬ ਧ樨. 
   ⠫  設,  ,  㣠  ண,
   頥    ⢥ত ᮡ⢥ 業.

    DoD' 뫮   2 猪 䨭쭮 ᨨ 쥣 .
    ࢮ ᫮ C-Dilla,  ਧ 室  3-5-10-
   ࠧ + 蠬⢮  ⥬묨 ⠬.   ஬ ஢
   C-Dilla  .  -   类  䨪 
   Harvest'. H   ᠬ  .

    ,     Harvest'.
    ஡ ன   DoD'a    Harvest'. ⭮
    ᮡ ࠧ稩  ࠡᯮᮡ   㦨.
     ...

A:  ⢥: Boris Kulagin
   >>㯨    3DS Max v3.0.
   >>ਧ 室  ,    ᪥  ᠬ ,
   >>   ᮡ⢥ 䥩 - 宩 .
   >      ᮢ .   䠩 
   >  ४ਨ 'C:\3DSMax3\StdPlugs', 砥...
   >   ⮬   .  筮,   窮!
   :
    ᫥ ⮣,  ,   ࠫ᪨ ७ 
   ⠢  "Load Plugins if Use".  ᬥ  頩
     -  ࠡ.    䫠  㬮砭 ⮨,
     ࢮ ᪥ 祬- c  .   ini 
   ⮩ ப  襫,   ...

A: > p p㧪 3DS Max v3 ᭥. p  p ᪠,
   > ᭥  - p ᪮쪮 ᥪ㭤 ᫥ 롮p pp.
   > p 뭮 acap.dll, ⠢ D3D  HEIDI - 
   >  . 設: AMD K6-200, S3 Virge DX 4Mb, DIMM 32Mb
   >  AMD K6-2-300, S3 Virge DX 4mb, DIMM 64Mb.
     ⨫ ⠪:
     ""->"ன"->"⢠ ࠭"->"Hன"->
     "⥫쭮"-> "த⢨"->⠢
     "⭮ ᪮७:"   "᭮ 㭪樨
     ᪮७" ( ᫥ ).
    ᪮ ᨨ Windows:
     "Start"->"Settings"->"Control Panel"->"Display"->
     "Settings"->"Advanced"-> "Performance"->"Hardware
     Acceleration:" ⠢   ᫥  ("Basic
     accelerator functions").
   ⠫ ଠ쭮 ᪠.    S3 Virge/DX.

A:  ⢥: Sergey Lymar
   p窠 S3 Virge, p樮 Win'98, Max3  p py.
   ᮡ p: ᮧ 䠩 'S3_FIX.REG'  ⠪
   ᮤন:

==== Begin: S3_FIX.REG ====
REGEDIT4
[HKEY_CURRENT_CONFIG\Display\Settings]
"BusThrottle"="on"
==== End: S3_FIX.REG ====

   ⮬  Windows'  饫祪  䠩,  "OK"   .

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1-1-14
Q:  ࠡ⠥ 3DS Max v2, . !

A:  ⢥: Pavel Kuprianov
   > :  p     ⢨. p, ᫨
   > p 業y, ᤥ y, ⮣   ⠢ ,
   >  p yy 筮   p  ꥪ  
   > .  "TrackView"  ⮫쪮 p . , ᫨
   >  y "Animate"  p ⠢  0-, ⮣
   > ꥪ     ᤢy.
   ஡  ᥣ  ࠪ.   2 ࠪ -  쪨
    ᮫, 㣮 让   Windows.  ,  
   ਬ.

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1-1-15
Q:   3DSMax v2.0   ⠧. 砫 䮭 
   ViewPort' ୥, ⮬  ⠫ ᪠!
    - ய堫   -   ࠡ⠫,  ᥩ !

A: ᫨  饭 ꥪ⮢  ⮩ "Select and Rotate" ᠬ
   ꥪ    ,    3DS Max  
   "File"->"Preferences..."-> "Viewports"->ᥪ
   "Move/Rotate Transforms"->⠢ 㫥 祭  
   "Rotation Incriment".
   ᫨ 䮭  viewport' ⠫ ,    "File"->
   "Preferences..."-> "Colors"->饫  窨
   "Reset Category",   ᥪ樨 "Grids" ⬥ "Grid Intensity".

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1-1-16
Q:    3DS Max v3.0  Windows'95?

A: p 䠩 'OLE32.DLL'  Windows'98,   OK...
   - . 㭪 1.1.21 ⮣ 3DFAQ.

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1-1-17
Q:   ᪮ ࠡ 3DS Max'?

A:  ᪮७: 㡥 (  ४)  ⠭
   plug-in' (४ C:\3DSMAX\STDPLUGS) /ᯮ 䠩
   ࠧ ଠ⮢ ('*imp.dli'  '*exp.dle').  ࠢ, 㪢,
     । 'imp'  'exp',  ࠡ뢠 ଠ.
    㦭 筮 ⮣,   ଠ  㦥...

       ⥪ ࠧ ᪨ ଠ⮢:
   䠩  ७ '*.bmi'.   ᮢ 㡨 'avi.bmi',
   'bmp.bmi', 'rgb.bmi'  'jpeg.bmi'. - ᭮ ଠ, 
    ࠭ ⥪!

      ,  ६ 䨫 '*.flt', 
   ᯮ  VideoPost'. ⮬,   業 - 筮
   !

   -  ﭭ 㦭  ਬ⨢ ⨯ ३,
   ,  ..     '.dlo', ਬ
   'Doors.dlo' (), 'Sunlight.dlo' (ᨬ㫨 
     , । 筨 ᢥ),  㣨...
    Windows Explorer' 饫 ࠢ 襩   䠩 
    "Properties" ᬮ, ⠬   ᠭ 䠩.

        ᭮ ⠫ 䠩 'acdb*.*',
   'acis*.*' (  䠩 'acismax2.dll').  ॡ 
   plugin' /ᯮ 䠩 ଠ .DWG  Autocad'.
      3DS Max  㣠  ⢨  䠩,
   㡥  'C:\3DSMAX\STDPLUGS' 䠩 'dwg*.*'  'dxf*.*'.

   ᫥ ᥣ ⮣ 3DS Max ⠭ ॥ 㧨  㤥
        3-9  ,  쬠
   ⢨⥫쭮!

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1-1-18
Q:  ஢   LightWave  룫 祭
   ࠭,   ᪮⥩ ࠧ ଠ,  ..

A:  ⢥: Boris Rudakov
    ᯮ.  ⠪ .   ⠪ 뢠.   ଠ.
    ⠡.  , ஢  LW, ᫨誮 쪨
   ⠡  3DS Max'  墠⠥ 筮.  ࠧ 
   ⠪  10000 ࠧ   ࠧ  ⠭  ᢮ .

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1-1-19
Q: 祬   3DS Max 㣠  ᪥/, ᫨ ⠢
    ᯮ짮 DirectX?

A: ᫨ 3DS Max 㣠  ᪥  墠  
   Z-buffer' ( ࠭ ),  ஡
   ⠢ ࠧ襭 ࠭ ࠢ 800x600  65535 梥⠬ - 
   ࠡ祥 ࠧ襭  DirectX.   ਠ -   
   墠⠥   ,   ॢ訩 ࠩ
   . ᫨  㤠 ଠ쭮  3DS Max  DirectX',
     ⮢  ᫥騬 ⭮:   ⮡ࠦ
    ⮢;  ४⭮ ⮡ࠦ 쥪⮢ 
    -   ᮢ襭 ஭   窨,
    ⨬ 㦥 祣  ,   ᠬ DirectX'.
   ࠢ ࠤ  ,  ࠡ⠥ 3DS Max 
   DirectX' 祭  -   ࠧ  3-4 ॥, 祬 
   OpenGL. ,     -  DirectX 5.0 樠쭮
    ⮫쪮  Win95,   OS  ,  ᫨誮
   室  ଠ쭮 ࠡ  쥧묨 ᪨ ⠬.

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1-1-20
Q:       HELP  ஬  -   -
   㣠  ⨨ F1...

A: ⠢ Internet Explorer,    3.02 - ணࠬ
   ᬮ 奫  Max v2.x ᯮ  ActiveX controls.

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1-1-21
Q:  ᪥ 3DS Max ,   墠⠥ - DLL.
   筥  ,   pᮥ p⢮ ( ⭮)
   ':\3DSMAX3\3DMAX.EXE'. ⥬ ,    ⥪
   'OLE32.DLL'. ᬮp p - ⥪  .  祬 
    ?

A:  ⢥: Alex Grishanov
     'OLE32.DLL' -  ⥡  ࠩ.  
   ⠢ Microsoft'᪨ த⮢  'DCOM95.EXE'.  
    'OLE32.DLL'. ਬ, ⠪ 'DCOM95.EXE'   Microsoft
   Office 97...
    . ᫨  ⥡ 3DS Max v3.0,  ⥡ 㦥 
   'VCRINST.EXE' (1.42Mb).  ᢥ MSVCRT.DLL  ..   ⮬,
    3DS Max v3.0 ᠭ  MicroSoft Visual C v6.0,   
    ᪠ ⥪, ⫨筠  ⮩,   Win'9x/NT.
     直 ⠬ 誨, 쪨, 窨  .....  3DS Max
    㣠   ⢨.    ॣ樨 ⮬
     .   ॣ樨  ࠡ  㤥...

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1-2-1
Q:  ࠧ   ꥪ  ࠧ ਠ?

A:  ⢥: Alex Grishanov
    3DS MAX  ᨩ:
   1.  । ਠ 室 ᤥ ⠢ ਠ
      (  ࠢ  "Type:"  
      "Multi/Sub-Object").  ன ਠ 㪠
      室 ⢮ -ਠ (⠬  㬮砭 6 
      10  ᨬ  ᨨ MAX).
      ᫥ ⮣  ந  -ਠ. 浪
      ஬ -ਠ  "Material ID" (. .3).
   2.  ꥪ  ⠢ ਠ (窠 "Assign
      Material to Selection").
   3. ਬ  ꥪ 䨪 "Modify"->"Edit Mesh". ᫨
       ਦ 窠 "Sub-Object", ਦ ,   ࠢ
       "Sub-Object" 롨ࠥ "Faces".
        -ਠ:   ࠭,  
        -ਠ,   ᢨ⪥ "Edit Surface"  ᥪ樨
      "Material:"  ப  "ID:" 㪠 浪 
      -ਠ (     "Material Editor").

A:  ⢥: Eewgeny Rabkin
   ਬ砭:   ꥪ, ᮧ ,
   ।ᬮ७  㤮  ண ᢮ ࠧ
   ਠ ࠧ ⪠ ꥪ. ਬ,  ᮧ ॢ
      "Tree Factory"  㬮砭 ⪠ 砥
   ਠ  ID=1,  -  ID=2, /梥⠬ -  ID=3, 
   ⠥ ⮫쪮 ᮧ ਠ "Multi/SubObject"  ६
   室騬 ਠ,  ᢮  ॢ.

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1-2-2
Q:  ᤥ ઠ 孮  3DS MAX?

A:  ⢥: Alex Grishanov
     ઠ쭠 孮  3- ᯮᮡ:  
   ᪮ 孮, 㣮  ਢ, ⨩ 騩 (
   ମ).

    ᪮ 孮:  饬 砥  ⠢
   ਠ   -ਠ ( । ਠ 
    ࠢ  ᫮ "Type:",  "Multi/Sub Object",
    "Number of Materials"=2).  -ਠ - 
   ⠭ (  ઠ), 㣮 -    
    ਠ,  ᢨ⪥ "Maps"   "None"
   ࠢ  窨 "Diffuse", 롨ࠥ "Flat Mirror",
    孥    "Go to Parent", 祭
   "Amount"  "Diffuse" ⠢ 100%.  ࠡ⠥  筮
    ⠢ ਠ (. 㭪 1.2.1 ⮣ 3DFAQ).  ਬ,
    뤥 ࠦ饬 ꥪ 饫  "Assign
   Material to Selecion", 뢠 "Material Editor", ᢠ
   ꥪ 䨪 "Edit Mesh", ਦ (᫨  ਦ)
    "Sub-Object", ࠢ   롨ࠥ "Face".
    "ࠦ ᪮⥩"  ᢨ⪥ "Edit Surface" 祭
   "ID:" ⠢ 2,   ⠫ ᪮⥩ "ID:"=1. ᫨ ⮣
    ᤥ, 祣  㤥. 쪮  ⮨  ᬥ
    ᪮ (..  室騥   ᪮)
   ⠢     ઠ -ਠ -  뫥
     ⨭.
     㡨   ઠ, 㦭  ࠭ 
   ⤥ ઠ -ਠ. .. 㦭 ⠢ 祭
   "Number of Materials"=6,  ᤥ 6 ઠ ਠ: 
    ࠭ - ⤥!

    ਢ 孮:  㦭 ਠ  ᢨ⪥
   "Maps"   "None" ࠢ  窨 "Reflection",
   롨ࠥ "Reflect/Refract",  饫箪   "Go to Parent",
     ன ਠ,  砥  ਠ ꥪ.
    - ७.

   ⨩ ᯮᮡ: Raytrace-ਠ ( 3DS MAX v2.x) - ᠬ
   ମ,   騩 ᠬ ॠ १.  ।
   ਠ 롨ࠥ ⨯ ਠ "Raytrace" (窠 ࠢ
    "Type:").  ⥩襬 砥 ॡ ன 2 ࠬ:
   "Diffuse"  "Reflect" (⥯ ࠦ). ਬ,  ᯨ᪥
   "Basic Parameters"  ᤥ ࠧ 梥 "Reflect" 
    ୮.
      ⮢ ਠ  ᢨ⪥ "Maps"  "Diffuse"
    "RayTrace" (  "None" ࠢ  窨
   "Diffuse"   "Raytrace",  "Go to Parent").


A:  ਥ: Alex Bukhtenko
   >--------------
   >⠭ (  ઠ), 㣮 -    
   > ਠ,  ᢨ⪥ "Maps"   "None"
   >ࠢ  窨 "Diffuse", 롨ࠥ "Flat Mirror",
   H "Diffuse" ⮦ ﭥ,   ࠢ쭮 ⠢ "Flat
   Mirror" -⠪  "Reflection".   "⮣" ઠ 
   ⠢ ᫥騥 ࠬ ਠ:
     "Ambient" = "Diffuse" = RGB(0, 0, 0);
     "Specular" = RGB(255, 255, 255);
     "Reflection map" = "100% Flat Mirror"
    ⮬ મ 梥 "Specular" (祭 "Value") 㤥 
   ᨫ ࠦ (⠪   業  "Reflection map"!),  
   梥⮢ ⮭ ("Hue") 㤥 ⮭஢ ࠦ.  
   "Flat Mirror" ࠦ ᪫뢠  梥⮬ / ⥪ன
   "Diffuse". 祬 ᪫뢥 ⨢. ⮬   "⮣"
   ઠ 梥 "Diffuse" - .

   直 筮 ࠦ騥 ਠ    梥 /
   ⥪ "Diffuse"  業 "Reflection map" - 5-30%.

   >--------------
   >to Selecion", 뢠 "Material Editor", ᢠ ꥪ
   >䨪 "Edit Mesh", ਦ (᫨  ਦ) 
   >"Sub-Object", ࠢ   롨ࠥ "Face".
    뢠 祭 ⥫쭮 ᯮ짮 䨪 "Edit
   Mesh"  ८ࠧ뢠 ꥪ  "Editable Mesh".  ⮬ 砥
    ꥪ ਬ ᫥騥 䨪 ( ⥪   
   ⭮ 浪):
     "Material" ( ⠭ ࠬ ID)
     "Mesh Select" ( ० "Sub-Object"="Polygon" ⬥ 㦭
                   䥩, "Sub-Object" ⠥ ____!)
     "Material" ( ⠭ ࠬ ID  뤥 䥩ᮢ)
     "Mesh Select" ("Sub-Object" ⦠)

   >--------------
   > "ࠦ ᪮⥩"  ᢨ⪥ "Edit Surface" 祭
   >"ID:" >⠢ 2,   ⠫ ᪮⥩ "ID:"=1.
     ᮢ⮢   ᥫ __ 䥩 
   ᢮  "ID"=1.  ⥬ 뤥 ⮫쪮 ࠦ騥 䥩 
   ᢮  "ID"=2.  㤥 ࠭஢,   ꥪ 
   ⠫ 䥩ᮢ  "ID"=2,   ᢮ ᮬ  ᮧ
   ꥪ.

   >--------------
    - ᮢ.
     -  ઠ ࠦ, 㦭
     ()    - ⢮...
     ()      ࠦ (㣮  = 㣫
         ࠦ)...
     ()   ஭ ꥪ, 饭  ઠ 뫠 ᢥ饭.

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1-2-3
Q: ன Glow (ᢥ祭)  3DS MAX.  ꥪ  
   ਠ. ࠦ Glow-䥪  ઠ ꥪ. ꥪ
   ( Glow-䥪⮬),  ஧ ꥪ⮬.

A: "Glow" -  䥪  VideoPost.  ᮧ ᢥ祭 
   ꥪ ( ᢥ    ஬). ⠥
    १  "Channel" ꥪ  ਠ.  ࠡ
   䥪 ᮮ⢥⢥ 室 ⠭  ਠ
   "Material Effect Channel" ( । "Material Editor"  
   ன, 7- ᫥  ਧ⠫쭮 ) /  ꥪ
   (ࠢ    ꥪ->"Properties"->"G-buffer Object
   Channel"). ᪮ ࠧ ਠ/ꥪ   ࠧ
   祭 ' ',   ன ᢥ祭    
   ࠧ. 祭 㤮.

   1. ⠭  ꥪ ( ਠ) ⫨  0
      (祭 0 ⮨  㬮砭):
         ꥪ: 饫箪  ꥪ ࠢ 襩, "Properties",
                       "Object ID".
         ਠ:  "Material Editor"  ᫮⠬ ਠ
                     窠 "Material Effects Channel",  
                     ন, ⮬ 砥...

   2.    맢 "Rendering"->"Video Post"; ᮧ
      ᮡ⨥ " 業" (窠 "Add Scene Event"); 
      뤥 ᮡ " 業", ᮧ ᮡ⨥ "ࠡ⪠
      ࠦ" (窠 "Add Image Filter Event"),  믠饬
        "Lens Effects Glow" (  'Glow',  
       ),  "Setup" - ன 䥪;   
       ᮡ⨥ "  䠩" (窠 "Add Image Output
      Event").

   3. ன 䥪.   筮 ஧筮.  
      "Preview"  "Preview" ࠧ蠥  "preview".
      ਦ  "VP Queue" ⠢ 뢠  "preview"
      ॠ 業  । "VideoPost" ( ⨢ 砥
      ᯮ ⮢ ⨭ 3DS Max').  
      ⠢  "Object ID"  "Effects ID" 㦭  
      ( ᫮, ஥  砫  ࢮ 㭪).

   4.  祭 ⨭ (..   業) 㦭 
       "Video Post",  ⠬   "Execute Sequence".
       ⮫쪮 ⠪. १  "Render"  १ 
      !

    ன .  -  ᭮ ⠭
   Glow.  "Properties":

      "Object ID" - ,   ⠭  .1

      "Material ID" -  䥪⮢ ਠ (⠭ 
          । ਠ "Material Editor"  "Material
          Effects Channel").

    "Preferences":

      "Size" - ࠧ 䥪 ᢥ祭.

      "Color: Gradient" - ᢥ祭 㤥 ஢ 
          ᮮ⢥⢨  ⠭, ᤥ묨  ࠭
          "Gradients";
      "Color: Pixel" - ᢥ祭 㤥 뢠, 室 
          梥 ᥫ ꥪ;
      "Color: User" - ᢥ祭 㤥 뢠, 室 
          㪠 梥.

      "Intensity" - ⭮ 䥪.

    3DS Max v2.x  ⠭⭮ ⠢  plug-in "Lens Effects"
   (䠩 'APOLLO.FLT').    Glow.  3DS Max v1.x 
   plug-in ࠭  "LenzFX".    㣨 plug-in',
   ॠ騥 Glow-䥪: "Glow+", "RealLensFlare".

A:  ⢥: Alex Grishanov
    䥪 Glow ᠭ .  ᮢ६ RayTrace' 
   3DS Max (  ⠭⭮ RayTrace  3DS Max v2.5) 
     ᢮ ࠦ ⠪ 
   "Material ID",  ᯮ  ਠ ࠦ
   ꥪ. 㣨 ᫮, ࠦ    ઠ
   ⮦ 㤥 ᢥ!

A:  ⢥: Alex Bukhtenko
    ᤥ ⠭⭮,    ᫮  㤥
   ࠡ, .. ꥪ,   ஧ ꥪ⮬,
    VideoPost 㤥 뢠.
    ࠬ Glow ⠢  ⨢ Alpha   ᫮
   ࠬ ⠪, ⮡    Alpha ஧筮 ꥪ,
     Alpha ७ ꥪ. ਬ  ஧筮
   (Alpha=255) ਪ  ஧筮 (Opacity=50, Alpha=192) 㡨
   ࠬ Alpha  Glow 㤥 200.
      ⠪: ७ 業,   Toolbar'
   ७७ ⨭  "Display Alpha Channel"  
    ⨭ 㪠⥫   ⮩ ࠢ 襩.

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1-2-4
Q:  ७ ꥪ  ⥭, 뢠  
   ꥪ?   㦭  ⨭  'Alpha'-, 
   ꥪ⮬  ⥭   ( 'Alpha'-)  ⨬ 类
    ⥭  ꥪ⮬,  ⮬  ⨭ ⮩ ⥭ 
    .

A:  ⢥ "⥭" ᯮ "Box"  "Patch"  ਠ
   "Matte/Shadow".  । ਠ ࠬ:

   Matte: "Opaque Alpha" (஧筮  ) ⪫.
   Shadow: "Receive Shadows" (ਭ ⥭) ,
           "Affect Alpha" (⥭  ) .

   ⠫ ࠬ -  室.
    .    뢠  ଠ,
   ন饬 'Alpha'-. ਬ: TIFF, TARGA, PSD.

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1-2-5
Q: 祬  ᪮ ᮢ뢠,   - ?

A:    "Autodesk 3DStudio: ப 짮⥫":
     " ஭  ᪮ ꥪ  ⠪ 뢠
      "ଠ" ("Normal"). ଠ -  ௥ ,
      ᯮ  業 ᪮.  ᯮ 
      । ⮣,  ஭ ᪮ ࠦ ᢥ.
      ⨢ ஭ ᪮ ᢥ  ࠦ,  
         ࠦ."
   ⮡ 㢨 ଠ,  ᢮ ꥪ 䨪 "Edit
   Mesh",  ⢥ ।㥬 ꥪ⮢ ("Sub-Object")
    "᪮" ("Face"), 뤥  ᪮ ꥪ
     ᥪ樨 "Normals:" ⬥ "Show Normals". ଠ 
     ࠭. 㣮 ᯮᮡ ᤥ ᪮ ᮢ뢠
   ᥣ - ᢮  ஭ ਠ (窠 "2-Sided"
    ᢨ⪥ "Basic Parameters").

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1-2-6
Q:    3DS Max ᤥ ଠ ࠧ ⥭?

A:  ⢥: Victor Korotya
       쬠:
======== Cut Here ========
>,    ᤥ ଠ (७) ⥭  ?
>ᥭ (஥) ⮫쪮 ਢ (ॠ), 
> .    祣 ,  - ᮡ -
>⥭   ।⮢ (⢠ ॢ, ਬ) .
>        ᮧ ஦.
>  ⮦  -   祭 ⫨ 
>㯥쪨 ࠤ.   ࠧ,  饬.  ?

ᯮ짮  SoftSpot,  ᫨   - ᬮ஢
ᠬ. ਭ樯 SoftSpot ⮩ -  10   㦭.
㦭 㫥 .  .  -  
 . ࠢ  ⠥....

 ⮬ - 㢥稢 ⢮ ᠬ   ⥭ 
⪫ ࠬ "Absolute Map Bias".  ⥭쪮 .
======== Cut Here ========

A:  ⢥: Vitaly Bashkatov
     FAQ  㦥 ன ⥭.  "Shadow Map" 
   ࠬ:
     Size - ⢥砥  ࠧ 뢠  ⥭  ᥫ
     Smp Range - ⢮ ᬥ訢 ᥫ,   ⥯
           "ࠧ"  ⥭.
   ⠢  ࠬ ࠢ 1024,  ன 10-20 - ࠢ.

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1-2-7
Q: 祬 ꥪ,   ᪢ Raytrace-ਠ 
   ५,  ࠡ뢠 Anti-Aliasing'?

A:  ⢥: Boris Woskow
     ,  Anti-Aliasing  Raytrace-ਠ 
   㬮砭 몫祭.  ன  "Material Editor"....

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1-2-8
Q:   ⠪, ⮡ ⥪ 뫮  ᮢᥬ ஧,  
   ⮦ ६ ࠦ ꥪ?

A:  ⢥: Vladimir Lukancov
    "Material Editor" ᯮ ਠ "Mix" - ᬥ蠭
   .   ᫮ ⠢ ਠ ⥪,  㣮
   "Flat Mirror".  ன ࠬ஢ ࠦ 
   "Flat Mirror".

A:  ⢥: Ilia Ladygin
      ਠ "Mix",  ⮣ 筮 ᫠
   - "Flat Mirror" ⥬ 㬥襭  "Amount".

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1-2-9
Q:  ७ 業 ⠪, ⮡    ⨭
   ⠫ ஧?

A:  ⢥: Alex Grishanov
    ⮩ ᯮᮡ - १  뢠  ଠ,
   ন饬 'Alpha'-. ਬ: TIFF, TARGA, PSD.
    ⮬   㤥 ஧ ⠬,  ⨭ 
   梥⮬, 㪠   ->"Rendering"->"Environment"->
   "Background"->"Color:".
   , ᭮   䥪 "3DS Max ⠥  䮭
   ᮫⭮ ஧".   ⨭  ⮬ ,  
    䮭 ( 梥 䮭     "Rendering"->
   "Environment"->"Common Parameters"->"Background:"->"Color:") -
   ⠬ ஧筮.     - ⠬  ஧筮.  ࠤﬨ!

    , ᫨ ⢮ १ ࠩ,   㭪 1.2.4
   ⮣ 3DFAQ, ⠬ ⮦  Alpha-.

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1-2-10
Q:   ࠧ ⥪୮ ?

A:  ⢥: Alex Bukhtenko
    ࠧ㬥 ࠡ  䨪஬ "UVW Mapping".
    筮 ( ᪠)  ⥪୮  室
   ᮡ,  , ᫮ ࠭ ᮮ⭮襭 ஭
   ᠬ ⥪ (⬠)  ⥪୮  (Gizmo).

    ୮   砥,  ᮮ⭮襭 ਭ  
   "Gizmo"   ࠢ ᮮ⭮襭 ਭ  
   뢠 ⬠.  "Bitmap Fit"  
   ࠧ "Gizmo"  饬 .

    室 - ᮧ ⬠  "Gizmo". 뢠
   䨪 "UVW Mapping"  塞 "Gizmo"  ꥪ 
   ਬ 㭨ଭ ⠡஢ "Gizmo".  
   "Length"  "Width" 砥 ࠧ  . 筥,
   ᮮ⭮襭 ஭.  ,  3DS Max,  -
   ᢮ ᮮࠦ,  ࠧ "Gizmo"  0.1% 
   ⭮ ࠧ ꥪ.

    ᪮  ᫥ ⢮᪨ ਬ 
    㦭. ⭮襭 ஭   2:1. 
   室 뢠 ᪠ ⥪୮   ᮢ .

   롮 ᮮ⭮襭 ஭  ⠫ ᯮᮡ 
   ⥪  襨.

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1-2-11
Q:  ᮧ   ⥪  ꥪ ᫮ ?

A:  ⢥: Alex Bukhtenko
        ᪨ ꥪ ᫮ , 
    室   . ⨬, ꥪ -
   ᠬ,  㦭 祭 筮  뫮 ࠧᮢ.

   ਥ  - ⢥:  ᢥ - ᪮ 뫠.
   뢠 ("Hide")  ⠫ ꥪ 業 (⮡ 祣 
   뫮  ). 롨ࠥ  "Top"  ⠭ ⠪ ⠡
   ࠦ, ⮡ ꥪ      
   ( 室   ࠭). ਬ  "Top" (  ६
   ⪫ "Anti-Aliasing"   ७, 㤥 ).
   ࠭塞 Targa  ⠭ 䫠 "Alpha Split" ( 
   ࠭ -  "Setup" ᫥ 㪠   ଠ
   뢠 䠩).
    ⮣ 砥 2 ⨭: ଠ  ᨫ (.. Alpha-
   ).   ஢ । १ 譨  
     ᨫ 뫠 ( 䨣୮,  
   אַ㣮쭨, 㭪 "Crop" 筮.).  - 㥬  
    ⨭ ,      뫥. ࠭塞
   祭 .
     ᮧ ਠ  ᮢ ⥪୮ ⮩,
   ᢠ  ꥪ. 뢠 䨪 "UVW Mapping".
   筮 ⥫쭮 ॣ㫨஢  ॡ.
    襭 ⪮ 㭪  㬥 ࠬ 
   "Blur" ( । ਠ)  0.01.

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1-2-12
Q:  .   ᬮ. ?

A:  ⢥: Alex Bukhtenko
    ,  ⠪,  ୮ : 䠩
   'EARTH.TGA'  ⠭⭮ ⠢  1. ᯥ樠쭮
   ⮢  ᪮ . 'EARTH.TGA'  梥
   "Diffuse",  让 "Bump" ⮩  ⥪ன. 㣮 ,
    ᤥ ॠ ⨭   ᬮ  .
   祢,     襮祭 ਠ 室
   ᬮ஢ ⬮  ⠢ ࠢ쭮 ᢥ饭  (
   ) ⥫ 䥪.
   ⬮  ᬮ஢ ᪮쪨 ࠬ  ࠧ묨
   ਠ.  室  䨧᪮ ஥ ⬮ :
   ᪮쪮 ᫮  (ய)  .  
   ᫮: ।,  쭮 ⭠ 筮   묨
   ᯨࠫ묨 ࠬ ( 'CLOUDS.TGA'  ஧筮).
   騩 - ⭠ ⬮: ஧ ਠ  
   㬮 讣 ࠧ  "Opacity", 祭  ᢨ⪥ "Extended
   Parameters" "Falloff:"="Out", ⬥祭 ⠬  "Type:"="Filter".
   騩 - :  ஧ ਠ 
   "Opacity"  "Falloff"; "Refract Map/RayTrace IOR:"=1;
   ᠬᢥ⨬  20.
    : 6500 - 孮 , 6505 - , 6520 -
   ⭠ ⬮, 6700 - . 砥 쭮
   ॠ筮.     ᪠  .

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1-2-13
Q:    ⥪஢ ꥪ  ⨭, 
     뫠 ⤥쭮  ᥩ ⥪ ꥪ.    ⠪
    ᪮쪮 ⨭?

A:  ⢥: Alex Bukhtenko
   ᢠ ꥪ ⠢ ਠ "Multi/Sub-Object". 
   ਠ ࠨ ⠭⭮ (..   ),   ண
    "Diffuse" ⠢ "Bitmap" (  "Type:"  ᫮⠬
   ਠ   襬 誥 㭪 "Bitmap").  
   ࠭⨨ ਬ塞  ⭮ ꥪ 䨪 "Material
   ID"  ࠨ   ਠ (ਬ  1). 
   뢠 "UVW Mapping"   ⥪.

    ਬ塞 䨪 "Mesh Select"  뤥塞  ᪮,
     㦭   ⨭. _H_ ⦨ 
   "Sub-Object" (᭥ .  㭪 1.3.8 ⮣ 3DFAQ),
   뢠  뤥 ᪮ 䨪 "Material ID",
   ⠢塞  ᮮ⢥騩  ਠ (ਬ 2), 
     , ⤥ "UVW Mapping".

    ⠪  ᥬ -ਠ (᫨  ᪮쪮).  ⮬ 
   ᫥騩 "Mesh Select" 뢠   ।饣
   (..  ।饣 "Mesh Select"  "Sub-Object" ⦨
   __ ).

A:  ⢥: Konstantin Firsov
   >   뫠 ஡ ⨯ ⮣, ⮫쪮    ᬨ᪨
   > ࠡ 뫠   ⥪ ( ⠩),  
   >  뫮  ਡ.    ᬮ. ᪠, .
   ਠ "Composite"  ᫮ "Diffuse".   ᫮ - ᭮
   ⥪,  ன - Bitmap  ,  砥  
   ᥪ樨 "Cropping/Placement"   ࠥ  ᯨࠬ.

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1-2-14
Q:   ᤥ ⠪, ⮡ ᠬ ꥪ ᢥ 砫? ᢥ祭
    , ꥪ   ⠭,   砥 ᢥ.

A:  ⢥: Alex Bukhtenko
   Real Lenz Flare 1.59 with Luma Object,  Cebas ProOptic
   Suite v1.0 ( - Real Lenz Flare v2.0).
   쪮  ମ. ॥ 筨 ᢥ 㫨஢.

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1-2-15
Q:  ᤥ ⠪, ⮡  ਠ  樨  Bitmap?

A: 1. ᯮ짮 IFL (. 㭪 1.8.6 ⮣ 3DFAQ).
   2. ᯮ짮  ⢥ ⨭ AVI, MOV,  ..
   3. ᯮ짮 ⨯ ਠ "Blend".
   4. ᯮ짮 ⨯ ਠ "Mix".

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1-2-16
Q:  ᢮ ꥪ ᢮ ⥪p,  "Material Editor" 롨p
   "Bitmap", p뢠  䠩,   ᯨ窥 , 
    ꥪ⮬ 易  :  㦭  ⨢. 祬?

A:  "Bitmap"    ᢮  ꥪ. "Bitmap" 
   ᯮ짮  ਠ,  㦥 ᠬ ਠ 㤥 ᢮
   ꥪ.  ᠬ ⥩襬 砥  ਠ "Standart" 
    "None" ࠢ  窨 "Diffuse"  ᢨ⪥ "Maps", 
    ⠬ 롨ࠩ "Bitmap"  ..     ० ஥
   "Bitmap",    "Go to Parent".   ᢮
   ਠ ꥪ,  뤥  業 ꥪ  
   "Assign Material to Selection".  , ४ ᢮
   ꥪ  ந 䨪 "UVW Map".    "Bitmap"
   ᯮ  ꥪ ࠢ쭮.

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1-2-17
Q:  ⠢  ⨭  Background  BMP-䠩, ⮡
      䮭 稫?

A:  ⢥: Stanislav Orlov
     㦭 ਠ,      "Diffuse"
   "Bitmap".  ࠬ "Bitmap" 㪠뢠  ⢮ 䠩
   (  ஫⠩  FileDialog).  㬮砭 "Bitmap"  䮭
   ﭥ  ᪮ 㦥.  ,  ,
    㤥   㠫쭮 ,   㤥
    "Bitmap". ⮡ ⮣ ,  ࠬ ਠ
    ᢨ⪥ "Coordinates" ⬥砥 "Environ",  ࠢ  
   "Mapping:" ⠢ "Screen".
    "Go to Parent",   ᢮ ਠ -
   ᭥, ਬ: 'SceneBGMap' (    ᫮⠬
   ਠ).

    室  "Rendering"->"Environment",  
   "Environment Map".  襬 "Map Browser" 롨ࠥ  ᥪ樨
   "Browser From:" 㭪 "Material Editor", 室 ᢮ ਠ
   'SceneBGMap', 롨ࠥ ,   襬  롨ࠥ
   "Instance".

     業 ⨭ 㤥   !

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1-2-18
Q:  ⥪,   쥪 ( ਬ).  ᤥ
   ⠪, ⮡   ⮩ ⥪ 뫨 ઠ묨? 
   ࠦ,   饬 Reflect.

A:  ⢥: Alex Bukhtenko
      ३᪥ ⥪  ࠪ⨪
   ࠦ. ..  ,   ࠦ - , 
    ࠦ - , ᫥ ࠦ騥 - . (
     讯,    ᫮ ⢮ 㧭
   ⥪,  ⮬ ࠭ ⤥쭮, ࠢ  
   ᫮). ⮬  "Reflection" ⠢ ⥪ "Mask",  ன
   ⠭  ⢥ ᪨ 襮ᠭ ⨭,  
   ⢥ Map - ࠦ ⥪ ("Flat Mirror" 
   "Reflect/Refract",  "Raytrace").

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1-2-19
Q:  ᤥ ⠪, -  ஢ ⥪  ꥪ 
    ஥権 ᮢ?

A:  ⢥: Alex Grishanov
    ⮣  "Material Editor"    "Show Map in
   Viewport". 쪮 ,  ࠧ஢ ⮫쪮 ⮣, 
    ᫮⠬  ਠ  窥 "Type:" ᠭ -
   ⫨筮  "Standart". 㣨 ᫮, ᫨  ⠭⭮
   ਠ   "Maps"   "Diffuse", 
   "Bitmap"   ⨭,  窠 ࠧ.  ,
    窠   뢠 ⮫쪮  ⥪ 
    ਠ. ६   ਬ  "Ambient"
     "Diffuse"  .

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1-3-1
Q:  ⠪ "pivot"?   ࠨ?

A:  ⢥: Alex Grishanov
   "Pivot" -  ࠦ 窠 ꥪ,  業஬
   ᪮ ࠭ଠ樨 ꥪ (饭  ⠡஢).
   ६饭 Pivot' ᮮ⢥⢥  न 業
   饭/⠡஢ ꥪ.
    "Hierarchy"   (ࠢ),  ० -
   "Pivot".  "Affect Pivot Only"  ६ 
    "Pivot",  ண ᠬ ꥪ.  "Affect Object
   Only"  ६//⠡஢ ꥪ, 
   ண "Pivot".  "Reset Pivot" 頥 "Pivot" 
   ࢮ砫쭮 ,   ६饭/饭/
   ⠡஢.  ࠡ  "Pivot" ࠡ⠥ 㭪 "Align"
   (  ToolBar',   ).

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1-3-2
Q: 祬 "Boolean"  ꥪ?  ?

A:  ,   訡  3DS MAX ந室   ᮢᥬ
   ४⭮  ணࠬ (࠭ ஢ઠ HardLock- 
   LPT-).    ࠢ쭮.

   । "Boolean" 㦭  ⥪饥 ﭨ 業 - 
     "Edit"->"Hold" (''). ᫨ "Boolean" 襫
    -  ᮢ. ᫨ "Boolean" 襫  (ꥪ
   祧,  窨 ᬥ⨫,   
   १),      "Edit"->"Fetch" ('⪠'),
    "Undo" 㦭 - ࠧ.

   1. ⠪,   ᬮ   "Tools"->"Measure"
      ࠬ "Volume:". ᫨   窨  , 
       ᬥ 室  ᫥饬 㭪. ᫨ ⠬ ⮨
      窠,  ꥬ  ꥪ १ -
       ᮥ  ꥬ 業,  ꥪ 
      窠.
       ⢥ 襭:  ⮬᪮   ⢥⨩
       ꥪ (᫨     ) ਬ
      䨪 "Modify"->"Cap Holes".  -  ᮧ
       ᪮  䨪 "Edit Mesh"->Sub-Object"=
      "Face"->"Build Face".
       ࠧ ஢塞 ꥬ. ᫨ 訡  ࠢ -
      ਩  ન 뢠 , ⮬⨪ 
      ࠢ.

   2. ਬ塞  ꥪ 䨪 "Modify"->"STL-Check". ᫨
      䨪 ᮮ騫,   訡 - ࠢ塞 窠.
      ᭥  "STL-Check" .  㭪 1.3.10 ⮣ 3DAFQ.

   3. ⥫쭮,    ᪮ ꥪ 뫨 ਥ஢
      ࠢ쭮.    ଠ,   ᬮ 
      ꥪ (. 㭪 1.2.5 ⮣ 3DFAQ). 祭  3DS Max
      ॢ稢  ᪮⥩ ଠ ,  ਢ
       宬 १.
       ⢥ 襭:   ணࠬ ᠬ 
      ⪮४஢ (䨪 "Normal",    訡),
       ᤥ  ᠬ⥫쭮 (䨪 "Edit Mesh",
       ० "Sub-Object"="Face", , 뤥 ࠧ
      ᪮, ࠢ쭮  ਥ஢ 窮 "Flip" 
      ᢨ⪥ "Edit Surface").

   4.  ⥬ "Boolean"    襥 ॡ:
      ࠡ뢠 ꥪ   ᠬ  ᮡ ᥪ.
      ਬ஬ "ᠬ祭"  㦨 १ 
      (㡫,  ⮥  ⮬), 祭 ⠪, 
       稫  '8'.  業 ⠪ 䨣  㤥
      "ᠬ祭".  3DS Max ⠪ 砩 - 㡨⥫.
       ⢥ 襭: । ꥪ ,  ⠪
      訡.

   5. ன 3DS Max ᯮ몠  ⮬,   ꥪ 
         祭 筮,  १ 祣  ꥪ
      ""  ꥬ 㣮 ꥪ  祭 쪮
      ﭨ. - ⠪ 쪮 ""  3DS Max
        ⤥,   뤠 ࠢ १.
       ⢥ 襭: ᫥ ᤢ ꥪ ⭮⥫쭮 
      㣠.

   6.  ४ ࠡ뢠 ꥪ,  ⥫쭮
      ࠧ  ࠧ. 㣨 ᫮, ᫨  ⠥
        讣 ᫮ ꥪ (ਬ  "Box")
      ꥪ ,  祭  ࠧ饩 ன
      (ਬ "Text"),  १  ᫮ ࠧ.
      ᫨   㪠  "Box" 祭 "Length Segs:"=20,
      "Width Segs:"=20,    ᮢᥬ .
       ⢥ 襭: ࠧ 訥 ᪮ ꥪ⮢ 
        .  ⮣  ਬ 䨪
      "Tesselate"  ன "Operate On:"="Polygon", ०
      "Edge", "Tension:"=0.   㯭 ᪮⥩ 쪨
      ꥪ⮢  ਬ 䨪 "Optimize"  ࠬࠬ:
      "Smooth Boundaries"=off; "Material Boundaries"=off; "Bias"=0;
      "Face Thresh"=0.1 ( ).

   7.   ४ ॢ ꥪ   "Editable Mesh"
      (. 㭪 1.3.18 ⮣ 3DFAQ).

   8. ,   ஡ ਬ "Boolean" 
      ஬ ꥪ,     "Substraction B-A"
      (᫨ , 筮, 㦥  "Substraction").

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1-3-3
Q:  ,  ᪠ ꥪ  ࠭,  3DS Max 筮 
    न?

A:  ⢥: Alex Grishanov
    孥    (  ) 
   , ᮮ⢥ 㦭 ⢨  ꥪ ("Select
   and Move", "Select and Rotate"  "Select and Scale"),  ⮬
   饫  ⮩  窥 ࠢ 襩 .  
   㪠뢠  न ꥪ (窥, ॡ, ,
   ᪮,  ..).

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1-3-4
Q:  ⠢ 3DS Max ᮧ ਬ⨢  ᪮,
   । ६ ந묨 窠?

A:  ⢥: Alex Grishanov
    ⫨筠 ⮤:
     1.  㣮쭨 ("Line"->"Keyboard Entry"), 
        設 ண - 㦭  窠.
     2. ਬ塞   䨪 "Modify"->"Edit Mesh".
     3.  "Create"->"Helpers"->"Grid", 饫箪 ࠢ 襩
        誨  ᮧ Grid', 㭪 "Activate Grid" -
        ⨢㥬 .
     4.    "Tools"->"Align Normals", 饫 
        ᪮ 業 Grid', ⥬ 饫箪  ᪮
        業 ᮢ 㣮쭨.  ਥ Grid
        筮  ਥ 㣮쭨.
     5.  㯯      ᯨ᪥ "Reference
        Coordinate System"  "Grid" ....   ,
         ࠡ!
     6. 㦭 ᮧ ਬ⨢.
     7. 塞  譥  頥  "Home grid" (ࠢ
           ᮧ Grid'  㭪 "Activate Home
        Grid").

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1-3-5
Q:  ᤥ 묨 ⮫쪮 ॡ/設 ꥪ?

A:  ⢥: Alex Grishanov
   쪮 ॡ:
     ᢮ ꥪ ਠ  ⬥祭 㭪⮬ "Wire" - 
     ⮡   ꥪ.  ⮡ ࠧ   ꥪ⮢  業 -
      ன Rendering' ⬥  "Force Wireframe".
   쪮 設:
      3DS Max v2.x -   "Modify" 窠 "Lattice" (᫨
      ⠪,  窠 "More",  ⮬ 㭪 "Lattice"), 
     ᢨ⪥ "Geometry" ⬥ "Junctions Only".

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1-3-6
Q:   3DS Max  ꥪ 饭 ⭮⥫쭮 䨪஢
   窨?

A:  ⢥: Alex Grishanov
     ᯮᮡ.

   : ந 'pivot' (. 㭪 1.3.1 ⮣ 3DFAQ).

   ன: ࠡ  Point'.  "Create"->"Helper"->"Point",
   ⢮騩 ६頥 業 ꥪ.    
      "Use Pivot Point Center" ( ࢠ ࠢ 
   誨 "Reference Coordinate System"),   ᪠ ஥
   ६,   襬  祪 롨ࠥ "Use Transform
   Coordinate Center". ⥬ 㦥  ᠬ  誥 "Reference
   Coordinate System" 롨ࠥ "Pick"  饫  ᮧ
   Point-ꥪ.    ⠡஢. 쪮 
   ४砥 ० ࠭ଠ樨, ஢, 祭  "Use
   Transform Coordinate Center".   ﭭ ⪫砥....

   ⨩: ࠡ  "Snap Toggle" (. 㭪 1.3.14 ⮣ 3DFAQ).
     ࠢ 㣫 饫 ࠢ 襩   窥
   "3D Snap Toggle" (  "2.5D Snap Toggle",  "2D Snap
   Toggle").  讥 誮 "Grid and Snap Settings"
   (      "View"->"Grid and Snap Settings"),
    ஬  㪠,  ᪨  
   ᯮ짮  ⢥ 業஢ 饭  ⠡஢
   ꥪ.  ⮡   ०, 㦭  ᠭ
   . ⢥⢥, ᫨   誥 "Grid and Snap
   Settings" ⬥ "Vertex",  ᬮ //
   ⠡஢ ꥪ ⭮⥫쭮  設  ꥪ
    業! , 訪ୠ 㪠, ?!

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1-3-7
Q:  ᮧ  ⠪, ⮡    -- 
    "Perspective"?

A:  ⢥: Boris Kulagin
    ஡ - 稫.
     ⨯ "Free". אַ   ᯥ⨢.
   ⥬ "Align to View" (  㯯 "Align")   Z.
    ⮬ 㦥  viewport'   "Dolly"  .

A:  ⢥: Damir Tenisheff
   ᯮ짮: ᮧ   (᫨  ), 뤥
    ᠬ , ࠢ 襩  饫   
   "Perspective",   ॡ ᮣᮢ  (⮡
   ᤥ  ⥪騬),  ⮬    "Views"->"Match
   Camera to View".
      ᫥⥫쭮 ⢨: ᤥ 
   "Perspective" ⨢,      "Select
   by Name"   ᢮  ( 뤥),  㦥 ᫥ ⮣
      "Views"->"Match Camera to View".

=+=+=+=+=+=+=+=
1-3-8
Q: ਢ뢠 ࠧ 設 ꥪ  㣨 ꥪ⠬,  ⮬....
    䨪 ࠡ⠥ ࠢ쭮!

A:  ⢥: Alex Grishanov
   㣨 ᫮,  ᮧ אַ㣮쭨 "Box01", ᮧ 
   ꥪ "Dummy" ("Create"->"Helpers"->"Dummy"), ⠪?
     ᢠ ꥪ "Box01" 䨪 "Mesh Select",
   뤥 ᪮쪮 設 ("Vertex"), ࠧ ᢠ 
   䨪 "Linked XForm",  "Pick Control Object", 饫
    "Dummy01"? ⮬ ࠧ, 祣  ,  "Mesh Select",
   뤥 㣨 設,  "Linked XForm", "Pick Control
   Object"  饫箪  "Dummy02"? , ᫨ ६ "Dummy01"
    "Dummy02",  ਫ   ꥪ ⮦ 
   .

      讥 ""!  䨪, 饩
    ꥪ (ਬ, "Taper"), 稭 ⢮ 
   ꥪ, 뤥  ᫥ 䨪 "Mesh Select".
     ࠢ쭮,  ० "Sub-Object"  䨪஢ "Mesh
   Select"    몫砫. .. ᫨ "Sub-Object" 몫,
     .

    ࠧ ࠧ  㣮 . ᪮ ꥪ
   ⠭    Dummy-ꥪ⠬.  த
    䨪஢  3DS Max.

     ,  ?  襭 祭 ⮥, ⢥ !
    ਬ  "Box01"   䨪 "Mesh Select", 
   ࠧ ⦠  "Sub-Object".    "⮩
   䨪". .  뤥 設/ॡ/᪮⥩.
      ⠫ 䨪 (ਬ, "Taper") 
   ⢮   ꥪ. !

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1-3-9
Q:  ᯮᮡ ᤥ   ਬ plug-in'?

A: : "Create"->"Shapes"->"Line".   ࠧ⥩
   5-6, "Renderable" ⬥,  ।  孮 १
   "Create"->"Geometry"-> 誥  "Compound Objects"->
   "Scatter". , ⮫騭, ਠ樨 । ᯫ
     .

=+=+=+=+=+=+=+=
1-3-10
Q:  㭪 1.3.2 ⠫  䨪 "STL-Check",   
   ,    訡 "Open Edge"?

A:  ⢥: Alex Grishanov
   -  Help'    ᠭ....   ,
   蠩 ...!  ...?   !

     Open Edge -  ॡ. 㣨 ᫮ ॡ, 
          ਭ ⮫쪮  ᪮. ਬ ᫨ 
          㡨 "Box" 㤠  ॡ -   4 
          ॡ.

     Double Face -  ᪮. 砩,   
           ᪮, ஥     
          窠. ਬ ᫨  㡨 "Box" ᮧ ("Create")
            窨, 㡫騥 㦥 騥, ந
          ("Build Face")   窠 2  ᪮,
          㡫騥 㦥 騥,  ꥤ ("Weld") 
          窨  묨 -   4  ᪮.

     Spike - ᪮-. ᪮  ⮫쪮  饥 ॡ
           ꥪ⮬, ஬ ਭ. ਬ ᫨  㡨
          "Box" ந  ᪮  㦥  窠 -
            1 ᪮-.

     Multiple Edge - ⢥ ॡ. 砩,   ॡ
          ਭ ࠧ ६ ( ) ᪮. ਬ ᫨
           㡨 "Box" ந  ᪮  㦥 
          窠 -   5 ⢥ ॡ.

    , ⥯   , 祬 ,  "STL-Check". 祭,
   , 㤮 㪠  ஢ન ਨ ꥪ.

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1-3-11
Q: 稫 Snapping ( ᠭ  㭪 1.3.6),   祭
   ० " ⮫쪮  X" ("Restrict to X") ꥪ ᢮
   ६頥   ࠢ!

A:  ⢥: Alex Grishanov
      ࠭  窠 "3D Snap Toggle" (. 㭪
   1.3.14 ⮣ 3DFAQ), 饫   ࠢ 襩,  
   襬 誥 "Grid and Snap Settings"   "Options"
    ᥪ樨 "Translation" ⬥  "Use Axis Constraints".
   .

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1-3-12
Q:   ᪮஢ 䨪   ꥪ  㣮
   ꥪ?

A:  ⢥: Alex Grishanov
    3DS Max v2.x ⠪ . 뤥  ꥪ,  ண
    ᪮஢ 䨪().   "Modify"  ᢨ⪥
   "Modifier Stack"   "Edit Stack", 뤥
   㦭 䨪  窠 "Copy". ⥬ 뤥 ன
   ꥪ, "Edit Stack" , 뤥 䨪, ᫥ ண
     㥬 䨪,   "Paste".

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1-3-13
Q:  ᪮஢  "Spline"  NURBS-ਢ.  
    ᤥ?

A:  ⢥: Alex Grishanov
    ᪮쪮 ᯮᮡ.

   :  3DS Max v2.x ᮧ NURBS-ਢ,  ᮥ 
     "Spline",  ⥬  㤠 ᠬ ਢ,  ᤥ
   "Detach"  ᠬ "Spline".

   ன:  3DS Max v2.5 ᪮஢ "Spline"  "Editable
   Spline",  ⥬  "Spline" ᪮஢  NURBS-ਢ
   (   १ ࠢ 饫箪  窥 "Edit Stack"
     "Modify").

   ⨩:  让 ਯ-䠩, ஢騩 ⠪
   ஢  ⮬᪮ ०. ஡ ᬮ
     'http://www.nautilus.com.pl/jarek/max.html'.

=+=+=+=+=+=+=+=
1-3-14
Q: ᪠  Snapping.

A: ਫ 砥/몫砥 誮 "S"  窮 
    㬥⮢, ᯮ    .
   ᫨  ਤঠ  祭 Snapping', 
    誠  롮 ० ࠡ Snapping':
    "2D Snap" - ॠ ⮫쪮   ,  室
         ᪮  ,   㡨  ६頥;
    "2.5D Snap" - ॠ   祭 , 
        ᨬ  㤠  ᪮  ,
          㡨  ६頥;
    "3D Snap" - 嬥୮ ਫ, ॠ  筠
        "2.5 Snap",    㡨 ६頥.

   ᫨   饫 ࠢ  ,   
   "Grid and Snap Settings" (     "View"->"Grid
   and Snap Settings").    ந  ⮢, 
    㤥 ⢫ ਫ (grid, vertex, edge, 
   ..). ஡ .  Help'  ⥬ Snap.

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1-3-15
Q:     "Patch" ? pp p!

A:  ⢥: Alex Bukhtenko
    砬     㣮 (   讪
   "ᯠ" :).

    ᫥ ⮤ ࠡ (  ᫮). 3D-ᯫ
   㥬   㥬 ꥪ. 祬 vertex'
   ᯮ ⠪,     ᫥⢨   "Patch"
   (Quad  Tri). ᫥ ⮣,  ઠ  ᯫ ᤥ,
   ᮧ "Create"->"Patch Grids"->"QuadPatch"  ࠧ஬ 11,
   ਬ塞 䨪 "Edit Patch"   ० "3D Snap Toggle"
   (. 㭪 1.3.6  1.3.14) "ਪ" ஫ 設
   "Patch"  設 ઠ  ॣ㫨஢ ⠭. 
   뤥塞   ॡ (Edge)   ࠨ  ᮪ 
   ࠨ .  ⠪,   㤥   ઠ. 
    ਫ    ᪮ ஫ 設
   室 ꥤ ( "Weld").

     "Patch" ࠡ   ઠ. 쪮  ᫮...

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1-3-16
Q:  ꥤ  窨  ꥪ⮢?

A:  ⮣ ᭠砫 㦭 ꥤ ᠬ ꥪ १ "Attach"
   (뤥   ꥪ⮢,   "Modify"->窠
   "More.."->㭪 "Edit Mesh", ⦠  "Sub-Object" 
      "Attach", 饫  ஬ ꥪ).
    ᫨ ,   ꥪ ⠫ ꥤ묨,  
   㣠  ,  . 㭪 1.3.8 ⮣ 3DFAQ.

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1-3-17
Q:    ⥪ 䨪஢   "Modify" 
     䨪஢ "UVW Mapping"?

A:  ⢥: Boris Rudakov
   ࠬ   ਡ⠬ ᠬ ꥪ/㡮ꥪ.
    砥 NURBS -   ਡ⮬ "surface sub-object".
    砥  Mesh -   ࠭   襬  
   ࠪ᪨ ⠪  Mesh.  砥  Patch -  , 
     ਡ⮬ 祢 אַ㣮쭮/㣮쭨.
   H   砥 - 䨪    
   ࠨ ,   ࠭ .
   ⢥⢥  ꥪ "Collapse Stack"   
   Mapping' 祧,   ன - !

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1-3-18
Q: ᪠ ,  ⠪ "Editable Mesh"?   ꥪ ਢ
    ⠪ ?  祬  ?

A:   ⮬,   ꥪ  䠩  ଠ '.MAX' 뢠
      ' 祪 ꥪ⮢',    '⢨ 
   ⠬ ꥪ'.  뢠 䠩  ⢨
   ࠡ뢠 ᮮ⢥騬 plug-in',   १
   砥 㦭 ꥪ...
   㣨 ᫮,  䠩 ࠭ ࠬ אַ㣮쭨, 
   ࠬ 䨪 "Bend" ("")  㪠, 
   ᪮쪮  ࠤᮢ 짮⥫  אַ㣮쭨 .
   ⮬, ⠢ ⠪ 䠩,  㪠 㣮 䨪
   㣮,   㣮 १. ?

   , 㤮 ?  ⥯ ࠢ:  3DS Max 뢠
   䠩  業,  த뢠  䨪樨, 
   ਬ﫨  ꥪ । ! ⨬,  ୨ 
   ᮧ ꥪ, ਬ   - ᫮ 䨪
   ( ࠡ⠫  ꥪ⮬ 2.5 ),  
   १, ࠭ 業  饫     ᯠ.
      । ਩  㧨  ,  3DS
   Max  2.5  㤥 "ᯮ",    룫拉
   ꥪ ᫥ ਬ ⮣ 譮 䨪...  ⥯
   㤮?

   , 㣠?!  ,    : "Editable
   Mesh".  ࠡ  :  ꥪ ਬ 
   䨪, ᫥ 祣   ࠭ 㦥 ᠬ 
   १ ࠡ 䨪஢. ..   ଠ樨 "
   㡨   㣮  ",  100  ଠ樨
   "窠 A 室 ⠬-, 窠 B - ⠬-, 窠 C ⠬-...."
   ⭮?

    㭪 "Convert to Editable Mesh" 室  
   "Modify". 뤥 㦭 ꥪ,  ᢨ⪥ "Modifier Stack" 
   ⭠ 窠 "Edit Stack",   ࠢ 襩
   ,    (⠬   㭪 "Editable Mesh",
   롨ࠥ ...),   "Edit Modifier Stack" (⠬ 
   窠 "Collapse Stack",  ).
     㭪 室   "Utilities", 뢠
   "Collapse".   ⢨ ᮫⭮ 祭. 쪮
       "Collapse Selected".
     .

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1-3-19
Q:  ꥪ  묨 ࠭ﬨ (  樫),  ᣫ
   । ࠭ (㣫).    設⢮ 饩
      ࠥ!

A: ਬ  ꥪ 䨪 "Edit Mesh", ᫥ 祣  3DS
   Max v2.x 뤥 㦭 ࠭ ꥪ ( ० "Face", 
    ० "Edge"),  "Extrude", ᫥ 祣 ᪠஢
   㬥蠥 extrud'⮥. 筮 ᯮᮡ 筮, ॡ騩
   ⥫ ᥤ,   ࠡ⠥ 筥, 祬 "MeshSmooth".
     3DS Max v3.0 ᫥ ਬ "Edit Mesh"  ࠧ "Bevel"
   , ⠬  ⠪ 窠.

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1-3-20
Q:   ࠧ  "Connect".   ࠡ⠥?

A:  ⢥: Alex Grishanov
     ,  䨪 "Edit Mesh" 뤥  
     ᪮쪮 砩 祪  㤠 . ᫥ ⮣
   ਬ "Connect".  ⭮,   ࠡ⠥?

=+=+=+=+=+=+=+=
1-3-21
Q:  ࠧ ꥪ  㦭  ? Hਬ,  楯
     樫.  ,    ⠢
   ⥯?!

A: 砫  㭪 1.4.4 ⮣ 3DFAQ ⠩,   ꥪ
    ஬ .  ᢮ ꥪ.  ⮬ 
   ᤥ "Snapshot" (   "Tools"->"Snapshot"), ⬥⨢
     ன "Range"  㪠  ன.  ⠬
    祣 -  ᫮ ࠧ ⥬ ᯥਬ.

=+=+=+=+=+=+=+=
1-3-22
Q:    ᪨. H     ଥ 㡫.
    ਬ 䨪 "Bend",    !  ᤥ?

A:   ⮬,   ⢮ ꥪ 祭  設 (vertex) 
   ꥪ.   設  窠 ५ ॡ
   (edge) ꥪ.   ୨,   ॡࠬ,
   ᮥ ⮩ 設,  ⭮⥫쭮  㣠.
   㣨 ᫮,     ᮣ,    窨,
   ᮥ ୨஬ - .

      Box'. ᬮ   ⥫쭮. 
   㤮⢠ 饫   ࠢ 襩 ->"Properties..."->
   "Display Properties"->⠢ "Vertex Ticks". , ꥪ
   ࠧ ᥣ 8- 設,  室  㣫 ꥪ.
   -  㤥  㡫  ⠪ ஥?  
    "Modify",   ᢨ⪥ "Parameters"  祭 "Width
   Segs:".  , ꥪ ⮨   , 
    "᫮",  業 "᫮" 㤥   쪨 設.

    ⥡ ⭮,   뫮 ᮧ 設,  
   䨪 "Bend" ᬮ  "" ꥪ, ᤥ  
   㡫?

   , ࠧ ᪠: 設⢮ 䨪஢ ᯮ
     ꥪ⮢,    設, ⮬
    饥 ࠢ:  ᯥ譮 ਬ ⠪ 䨪஢
    - ꥪ ᮤঠ 筮 ⢮ 設. H
     ⮣ ⥫⢠,  ॡ (edge)   
   ਢ.    ⮫쪮  몥  ॡ, 
   設 (vertex).

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1-4-1
Q:   ᪥ १ ?  ਤ㬠 ன ,  
   ,   ॠ.  __,   
   ⥪, ⮬ 㤨.  ஢, ⮫쪮 ⥪  
    ⠥.

A:   ࠢ쭠, ⮫쪮  "Boolean"  祭 ⤠
   ⭮襭:
     1. 㥬  ᯫ (. ).
     2.  ⮩  ᪮   ᮧ ⥪.
     3. 롨ࠥ ,  "Modify"->窠 "More"->㭪
        "Edit Spline", ⦨  "Sub-Object",  "Attach"
         饫  ⥪.    稫  ꥪ 
         ᯫ.
     4.  "Modify"->"More"->"Extrude" ( ᫨  
        "Modify"  ᢨ⪥ "Modifiers"  窠 "Extrude", 
        ).
      ᪢ १  .  ᫨ ⢨⥫쭮
   室 த Boolean-  ᯫ, :
     1-3. . .
     4.  "Sub-Object"  롨ࠥ "Spline"  믠饬
        ᯨ᪥ ࠢ  "Sub-Object".
     5. 뤥塞  ᯫ (  ), 
         ᮮ⢥饩 Boolean-樨,   
        饫  ன ᯫ.

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1-4-2
Q: "Bomb"   ࠬ. "ࢠ" ꥪ?

A:  ࠨ "Bomb"  ꥪ 室   "Bind
   to Space Wrap" ( ToolBar), 饫  㦭 ꥪ , 
   ᪠   ,  㭪   "Bomb".
    㤠筮 ࠨ  ⥪ ꥪ  ப "MeshBomb
   Binding".
   "Bomb" ࠧ뢠 ꥪ  䥩ᠬ.  襣 䥪 室
    ꥪ 2- ஭ ਠ  ⥫쭮 稥
   筮 讣 ⢠ 䥩ᮢ.
    "Bomb"       ஭,  ⮬
   祭 ࠬ Gravity (ᨫ 殮, ࠢ  
   ஢  Z  ⥫ 祭).

   ࠬ:
     "Strength" - ᨫ "뢠" - ᪮ ࠧ ᪮.
     "Spin" - 饭 ᪮.
     "Falloff" (Falloff On) - ᪠  "墠" 䥩ᮢ.
            ꥪ,  騥   , "뢠"
            .
     "Fragment Size: Min, Max" - 쭮  ᨬ쭮
           ⢮ 䥩ᮢ   "᪮".
     "Gravity" - ᨫ 殮. 0 - ᮬ,  0 - ᪮
               ஢  Z,  0 - .
     "Chaos" - ⥯ 堮筮 ࠧ ᪮.
     "Detonation" - ६ ( ⠩) 砫 뢠.  ⮣
              ࠡ⠥.
     "Seed" - 砫쭮 祭  稪 砩 ᥫ.

A: , ᠭ  ⮤   뢥  
   ⮭쪨 ᪮,  ᪨ ꥪ 㦭 ⮫騭.  ன
   "PArray"   ("Thickness:"  ᢨ⪥ "Particle Type").
   > 㬠 ᤥ ⠪,  ,  । ਡ 
   > ᪮ ࠧ,    Bomb,  㤠୮ 
   > (.. ⮫쪮 ࠧ  窨),  ⮬  ⥫ - 
   > 窨,  ⢨ Graity,  ⮣- Bomb (
   > ࠢ樨) ⠫ ᫥   孮, 
   > ᪠ 㦥  , 㦥 ࠧ  ࠧ ஭. H 
   > . "Deflector"   窨  .
    ꥪ "Create"->"Geometry"->"Particle Systems"->
   "PArray",   "Modify" 롨ࠥ  "Object-Based
   Emitter" ᢮ ꥪ,  ⮬  "Particle Type" ⠭
   ⨯ "Object Fragments". ਢ뢠 "PArray"  "Deflector".
    ᮧ "Create"->"Space Warps"->"Particles & Dynamics"->
   "PBomb",    뢠 ⥬  "PArray" (  ᢮
   ।). ,  "PArray"  ᢨ⪥ "Particle Generation" 
   "Emit Start:"  㪠 ,  ஬  뢠. 
   , ᫥ 뢠 ।   (. 㭪 1.4.3 ⮣
   3DFAQ).

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1-4-3
Q:   3DS MAX  ꥪ  ᪮쪮 ஢?  ⮡
   ?

A:  ⢥: Alex Grishanov
    ⮣ 㦭  "Visibility Track"  "Track View".
   맮    "Track View"->"Open Track View",
     뤥  ꥪ,  
   뢠/뢠,    "Add Visibility
   Track".  뤥 ꥪ  Track "Visibility".
      .    "Apple Ease
   Curve",  "Visibility Track"  ।஢  
   "Ease Curve". ᫨   祭  79,  
   砥 "", ᫨ ࠢ 79   - "".
      ᯮᮡ.     ஧筮
   ਠ ꥪ. 室  "Material Editor"  ⮩
   窥 "Animation", , 室  㦭 , ॣ㫨
   祭 "Opacity" ਠ. ⮬ 뢠 ⨭ ...

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1-4-4
Q:  ⠢  ꥪ  ᮢ  ()?

A:  ⢥: Alex Grishanov
   ⨬     ( "Create"->窠
   "Shapes"->"Line")  騩 ꥪ 㦥 ᮧ.... 뤥
   ꥪ (  "Kirpich").  , 뤥 "Kirpich",
   室   "Motion",  ᢨ⪥ "Assign Controller" 
   ᯨ᪥ 뤥 㭪 "Position: ######" ( "######"
   - ᠭ,    ). ⮬  ⮬  ᢨ⪥
     "Assign Controller"  롨ࠥ 㭪 "Path",
   ⥬  ᢨ⪥ "Path Parameters"   "Pick Path"
    饫   (),  ஬   ꥪ
   "Kirpich". ⮡ ꥪ "ᬮ५"   ஭,  
   , 㦭 ⠢  "Follow",  ⮡  
   ᪮७/, ⠢  "Constant Velocity".

   ᫨ 㦭 ⠢  ꥪ  ਢ ,   ⮬
     ⮩   (  ),  㦭:
   ᮧ ᠬ ꥪ  ,  ன  㤥 , ⥬
   뤥 ꥪ,   "Modify"  
   "PathDeform" (᫨   ,   ⮩  
   窠 "More...",   㭪 "PathDeform"), ⥬  ᢨ⪥
   "Parameters" 窠 "Pick Path"  饫  ᮧ .
    祭 "Percent"    ࠡ. 쪮
   室  2 ᫮:
     1) 騩 ꥪ   筮 ᥣ஢, ..
         讥 ⢮  ᥣ⮢.
     2)   2.5  ⢥ "Path"  "PathDeform" ਭ
        "Editable Spline", "Line", "Helix", "NURBS Curve".

=+=+=+=+=+=+=+=
1-4-5
Q:   㤠  樨?   稢,  ⥯ 㦭
    ਢ  ଠ쭮 ﭨ.

A:  ⢥: Alex Grishanov
     ⮤.
   :
        롨ࠥ "Track View" (᫨   3DS Max 2.x),
      "Tools"->"Track View" (᫨   3DS Max 1.x).  
     Max 1.x  訡,  - .   ⠬,  "Track View"
     뢠  "Objects" (⨪  㡨), 室 
      ᢮() ꥪ(), 뢠 , ⠬ 뢠
     "Transform",    ᢮ . ᫨  ࠢ
        ( 㦮窥), ᬮ - ࠢ.
      뤥 (Ctrl+ . 誨) 祩 - 
     'Del'.
   ன:
       ( ࠢ ஭ ࠭) 롥 "Motion"
     ( ᨯ),   㤠 , 
     室   ,   ᥪ樨 "Delete Key"
     : "Position", "Rotation"  "Scale". 쪮  訡,
      㤠 祩 室  ᥪ樨 "Delete Key". 
     ᥪ樨 "Create Key" -  ᮧ 祩.   ,
        ᥪ樨, 㪠뢠,    砬
     ᪠  쪨 ५  ᢨ⪥ "Key Info
     (Basic)".

=+=+=+=+=+=+=+=
1-4-6
Q:  横   ?

A:  ⢥: Alex Grishanov
   室  "Track View", ࠥ  ४  㦭
   䨪樥 ꥪ. ⨬,     Box01:
   "Objects"->"Box01"->"Transform"->"Position". 뤥 "Position"?
   .    窠 "Parameter Curve Out-of-Range
   Types",  ⬥砥 ५  㭪 "Ping Pong".  
   "Loop", ᫨ 㦥 १ ᪠祪  砫쭮 .
   த  ࠡ....

=+=+=+=+=+=+=+=
1-4-7
Q:  ᤥ ⠪, ⮡ ꥪ 砫   50- ,
      100- ?

A:  ⢥: Alex Bukhtenko
    ⮥,   ᤥ: ஢ 㡨  0  100
    (  ⥡  砥),  ⥬  "Track View" ᤢ
    ࠭  樨  ꥪ  㦭 50-
   .  ⮬, ᫨  ᪮쪮 祩 樨,  
    ᤢ ய樮쭮. ᫨ 㦭  ⮫쪮
   砫  ,   ३  ஢ 祩 
   ᤢ ⮫쪮  . "Track View" - ⥩ 窠.
   !

      㣮.  砫쭮  㡨 ⠭
   50- , ३   "Motion"  ᮧ  "Position"
   ( ᢨ⪥ "PRS Parameters"->ᥪ "Create Key"->窠
   "Position"). ᫥ ⮣ ३  100- ,  
   "Animation"   㡨   .

   筮   ࠢ  ᯮᮡ, .. ࠧ   .
    ஬ ᯮᮡ - 㦤  ⥬.  ᮡ 
    - ᫮ 樨.

=+=+=+=+=+=+=+=
1-4-8
Q: , ⮡  ꥪ ६頫  筮 ᮮ⢥⢨ 
   ६饭ﬨ - Vertex' 㣮 ꥪ.  
   ᤥ?

A:  ⢥: Boris Kulagin
   ᫨  ᪮ ꥪ  "Editable Mesh" (. 㭪 1.3.18
   ⮣ 3DFAQ),  ⮬ ਦ "Sub-Object",   ⮩
   ⭮ 窥 "Animate" 㤥  設 ꥪ, 
    (設)   "Track View"! ࠢ,   ⨯
   "Vertex 1",   㦥 祣  .  , 
   ਤ뢠   "Expression" ...

=+=+=+=+=+=+=+=
1-4-9
Q: 㯯஢ ꥪ, 稭  ,    
    ᢮ .  ?

A:  ⢥: Alex Grishanov
     ᥬ,  ⥡ 祭 ० " ꥪ 頥
    ᢮ ". ४  ० " ꥪ  
   ".   ⠪:  㯯 祪    
    ন  ࠢ   "Reference Coordimate System".
     祪, 롥 "Use Selection Center" (
   ᬮ    ࠭,  ଠ樮 ப).

=+=+=+=+=+=+=+=
1-4-10
Q:   設 ꥪ  ஬ !

A:  ⢥: Alex Grishanov
    : Vitaly Bashkatov
   ,  ᬮਬ 砩 ஢  設 ன
    筮  㪠  (..  㣮 ).

    ⠪.   , "Line01" ( 㤥 ) 
   "Line02" ( ⥫ 饩 設)? ⫨筮.  
    "Modify",   "Line02" ਬ塞 䨪 "Extrude"
    㫥  -   ⮣,   ᫥ ਬ
   䨪 "Edit Mech" (  㣮)   祧.

    ਬ塞 "Edit Mech", 뤥塞 " 設",
   ।     न⠬ (0,0,0), (. 㭪 1.3.3
    1.3.11 ⮣ 3DFAQ), ਬ塞   䨪 "XForm".
   ᫥ ⮣  "Track View"  ꥪ "Line02"  
   ஦ "Objects\Line02\Modified Object\XForm".

     ⠪: ᮧ  ꥪ ( 㤥 ६
   ꥪ, ⮬  ᤥ ਬ "Create"->"Helpers"->
   "Dummy"),    "Motion"   ⮬ ꥪ
      "Line01".   ⠪  - ᠭ
    㭪 1.4.4 ⮣ 3DFAQ.

   ⥬,  ⪫뢠   騪,  "Track View" 
   ஦ "Objects\Dummy01\Transform\Position"  ஦
   "Objects\Line02\Modified Object\XForm\Gizmo\Position".

   ,   , .. 設   㣮५
     "Line01"! ࠢ, , ᠬ  "Line02" 
   Rendering'  ...  ६ ꥪ "Dummy01" 
   㤠!

=+=+=+=+=+=+=+=
1-4-11
Q:  ꥪ ஫  "Noise",   p頥 
   業p p,    p室 ⭮⥫쭮 .
    p易 ꥪ  p⭮ 窥 p?

A:  ⢥: Mik Zakharov
    ⮣  ᪮쪮 ᯮᮡ.   - ListController.
   砥  "Position"  ᠬ ஫.   ᥡ 
   祬  ࠢ,   _⥪_ ஫஢. 
     १⮬ ᫮ 뤠  न. 
    砥 孨 (active) ஫஬ ⠢ 
   "Besier",  ஬ 筮    㦭묨 ⥡
   묨 न⠬,   - ஫ "Noise".

=+=+=+=+=+=+=+=
1-4-12
Q:  ।  :   ꥪ  3DS Max 㫨 ⠪,
   ⮡   ⭮⥫쭮  㣠,  -  室.

A:  ࠭ ஢ 쥪,  㦥 ⮬   
   㣮.  ᭠砫 ,  ⮬  祭 ꥪ
     "Modify"   "Sub-Object", ࠢ  
    㭪 "Operands"  ஢ 㦥  ⠢騥
   ꥪ.

=+=+=+=+=+=+=+=
1-7-1
Q:  ஢뢠 ७ ࠧ plug-in'?

A: 祭 . , ᮢ뢠:
Standard File Name Extensions

There are certain file name extensions that plug-in DLLs must use.
MAX uses these standard extensions as part of its search algorithm
to determine which files it will attempt to load.  Below is a list
of the extensions and the plug-in types associated with each one:

BMI - Bitmap Manager IO DLLs.  প . ଠ.
BMF - Bitmap Manager Filter Plug-Ins.
BMS - Bitmap Manager Storage DLLs.
DLC - Controllers.             Track View/Assign controller
DLE - Scene Export Plug-Ins.   File/Export/....
DLF - Font Loaders.            Create/Shape/Text/Pick font
DLI - Scene Import Plug-Ins.   File/Import/....
DLM - Modifiers.               Modify/....
DLO - Procedural Objects.      Create/....
DLR - Renderers.               Preferences/Render/Assign Renderer
DLT - Materials and Textures.  Mat.Editor/Pick Material (map)
DLU - Utility Plug-Ins.        Utility/....
DLS - Snap-objects.            Main Menu/Views/Grid and Snap Settings...
FLT - Image Filter Plug-Ins.   Video Post/Add Filter/....

=+=+=+=+=+=+=+=
1-7-2
Q: ᪠ Authorization Code  Character Studio.

A:  ᪮쪮 . ஡,  .
     E34C4A7D
     C34E4A7D
     E34E4A7D
     80A4020F
     1039120D
     465B9874
     80A02F1B    - CS 2.x, Application ID: 629-00000666
     719779    - CS 2.x, Application ID: 629-00000000
     71940862    - CS 2.x, Application ID: 625-00000001

A:  ⢥: Dmitry Pomerantsev
   ,  ࠧࠧ - ⠢    Caracter Studio 1.15,
     - ᠬ 室, த 㦥...
--FILE:CS115.CRK---------------------------------------------------
Character Studio 1.15, change Application ID to 629-00000666
Use it, and enter serial number: E34E4A7D

     BIPED.DLC                             PHYSIQUE.DLM
     00011CCA: FF B8                       00000418: FF B8
     00011CCB: 15 9A                       00000419: 15 9A
     00011CCC: 74 02                       0000041A: A8 02
     00011CCD: DA 00                       0000041B: C7 00
     00011CCE: 11 00                       0000041C: 04 00
     00011CCF: 10 90                       0000041D: 10 90
     00011E94: FF B8                       00000673: FF B8
     00011E95: 15 9A                       00000674: 15 9A
     00011E96: 74 02                       00000675: A8 02
     00011E97: DA 00                       00000676: C7 00
     00011E98: 11 00                       00000677: 04 00
     00011E99: 10 90                       00000678: 10 90
     00011FBC: FF B8                       0004B00D: 30 00
     00011FBD: 15 9A                       0004B081: 32 02
     00011FBE: 74 02
     00011FBF: DA 00
     00011FC0: 11 00
     00011FC1: 10 90
     00053C46: FF B8
     00053C47: 15 9A
     00053C48: 74 02
     00053C49: DA 00
     00053C4A: 11 00
     00053C4B: 10 90
     00053D04: FF B8
     00053D05: 15 9A
     00053D06: 74 02
     00053D07: DA 00
     00053D08: 11 00
     00053D09: 10 90
     000B92A9: 38 08
     000B9307: 3A 0A
     000B933F: 3B 0B
     000BD3CD: 38 08
     000BD3DB: 39 09
-------------------------------------------------------------------

A:  ⢥: Stanislav Orlov
   ⠢ Character Studio 2.0,  ⮫  ࠡ: 
   ਧ樮   猪   ᨨ. ᬮ५ 
   3DFAQ,  ⠬  襫. 諮  ᠬ :)
     ⮨  㤠  (㤠 -   3DFAQ).
   ਢ    䠩 'biped.dlc'  'physique.dlm' 
   Character Studio v2.0:

==============   ============
BIPED.DLC                       PHYSIQUE.DLM
00014E8F: 55 33                 00000887: 55 33
00014E90: 8B C0                 00000888: 8B C0
00014E91: EC C3                 00000889: EC C3
=========================================

=+=+=+=+=+=+=+=
1-7-3
Q: 祬   plug-in LenzFX  3DS MAX ᨨ v1.2  
   ࠡ  3DS MAX ᨨ v2.0?  , plug-in'  ᨨ 1.2
   ᮢ⨬  2.0?  ᨨ 2.5  ᨥ 3.0?

A:  ⢥: Alex Grishanov
     ,  plug-in'  3DS (  DOS) 
    ࠡ⠫  3DS MAX ᨨ 1.0  ....   
   Kinetix ᮧ 3DS MAX  2.0,   訫 ᯮ짮
   㣮   몠 C++ (. 㭪 1.1.6 ⮣ 3DFAQ).
    ⥫쭮 﫨  ,  묨
   ࠡ⠥ 3DS MAX v2.x.
    ᠬ 稫  3DS Max v3.0. 㣮 , 
   ᨨ plug-in', ᮢ⨬  ᨥ v2.x.
    ᥣ ᪠  ᤥ 뢮,  plug-in',
   ।祭  ࠡ  ᨥ 1.x,   
   ࠡ  ᨥ 2.x. 業, ᠭ  Max v2.x  ଠ
   '.MAX',    ⠭  Max v1.x.
     ࠨ, 設⢮ plug-in' 㦥 । 
    2.x  ଠ쭮   ࠡ.  業  1.x  ᨨ
   2.x  .    ࠭  㣨 ଠ....
    , 3DS Max 2.5  ᮢ⨬  3DS Max 2.0 (  
   beta-ᨥ 3DS Max 2beta).
   ᭥  ࠬ ᨩ .  㭪 1.1.6 ⮣ 3DFAQ.

=+=+=+=+=+=+=+=
1-7-4
Q:  ।, 㦠  3DS Max - plug-in?

A:  ⢥: Alex Grishanov
    ⮩ ᯮᮡ: த㡫஢ plug-in, ⮡  室
     ४ਨ '\3dsmax\stdplugs\',   ४ਨ
   '\3dsmax\plugins\'.
   ᫨ plug-in ⢨⥫쭮 ᠭ  襩 ᨨ 3DS Max, 
    ⢨⥫쭮 plug-in,  3DS Max,   ,
   易⥫쭮 뢥 ᮮ饭  訡:

Class <_楤> from <_䠩__plugin'> has duplicate
class ID: not loading. This may be due to a duplicate plug-in path.

     ⮣ ᮮ饭  㤨  ⮬, 㦠
   plug-in  .
   ᫨ 3DS Max 㣠:
        <_䠩__plugin'> is an absolete version."
       plug-in' ᮢ⨬  ᠬ 3DS Max'.

A: ன ᯮᮡ: 맢    "File"->"Summary Info"->
   "Plugin Info",  ᯨ᮪ plug-in',  3DS Max 
   ᯮ짮.     ⮫쪮  3DS Max v2.x/3.x.

=+=+=+=+=+=+=+=
1-7-5
Q:    Character Studio ᤥ  祫?   祬
      ᤥ?

A:  ⢥: Alex Grishanov
   祬-  窨   .  ⮬  
     () ᤥ   Character Studio.   ⠬
    ,  ஧筮  ,  ୮ 
    !

           Character Studio  ! !

    ⠬ ⠪.   ।祭 ⮫쪮  ⮣, ⮡
   ࠢ ᮧ묨 ﬨ.   ⠢ 
    ⠪,     ...    ⮣.

    ,   plug-in  3DS Max v2.x. 뢠 
   Anthropos.  ᮧ     ਬ⨢,
   ⠢    plug-in' (  ⥪).

    ⠪  ஭ ணࠬ, ᯥ樠쭮 ᮧ 
   ஢ .   : Poser. ஡...

=+=+=+=+=+=+=+=
1-7-6
Q: 㦭 ⮡  ꥪ 娢  ᣮࠫ ॢ  
   ( 騥 ).

A: ᯮ plug-in "Sand Blaster". 祬  ᤥ 
    -   ,   ᪨.  ⢥ 
   ᯮ ᢮ ꥪ.    ᯠ   १
   "Visibility" (. 㭪 1.4.3 ⮣ 3DFAQ).

=+=+=+=+=+=+=+=
1-7-7
Q:   3DS Max ᤥ ꥪ ⠪, ⮡   㣨
   ꥪ ᠬ ⠫/᪠?

A:  ⢥: Alex Grishanov
     ᤥ  ᯮᮡ:  plug-in' HyperMatter,
     3DS Max v2.x (  v3.0 ⮦)  ⥬ "Dynamics".
    HyperMatter'  ,  ᪠  "Dynamics" . 
   ப 3DTUT. ਬ ᯮ짮 ⥬ "Dynamics"  
   䠩 ਬ஢  ﬨ, 稭騬  'DYN*.MAX'.

=+=+=+=+=+=+=+=
1-7-8
Q: ᮢ,   ⠢  "Character Studio" 
     ?

A:   쬠:
   > :  襫,  ਬ,  150 , ⮬  151  200
   > 稭  ﬨ ⥫,   ,   ࠡ 
   > ⮬,  ᫥ 150-   footstep', ⮬  ,
   >    ᮧ .
   Character Studio   __ ᮧ  
   Biped'   ,    ᮧ  ᠬ ⥯.
     ⠫     襫  ⠪ ᯮᮡ:
     㦭  Footstep (뢠    㣠),
    ⮬     㡨  (१ "Track View",
   ᣥ஢ CS -  ⮣  ⮬   ⠭ 
   . , 砩 "Animate"  ।.

=+=+=+=+=+=+=+=
1-7-9
Q: p plug-in - "Surface Tools", p ⥪c  c 
   p ꥪ pp.   -  ⠪ ?

A:  ⢥: Boris Rudakov
    "Surface Tools"  楯㠫쭮 ॡ: ᯫ ᢮
   祭ﬨ  ࠧ뢠  㣮쭨, 
   㣮쭨. 稭 :   ( ) ࠫ
     -   㣮쭨, ࠧ㥬
   祭ﬨ ᯫ, patch'.  "Patch"  3DS Max, 
   ⭮, 뢠 ⮫쪮 -  㣮묨. ⮬ ᫨ 
   ⥡ ਬ   ᯫ (  砥  ⥪⮬),
      4- ⥪ᮢ,  "Surface Tools" 
   ந. H ᮥ  ⥪ᮢ  㣨
   ᯫ, ⮡ ࠧ ᨬ 㣮 祩.

   ,  ⥫쭮 ४ ᫥ 襭 ࠡ 
   SurfaceTools-  ⥪. 稭    
   patch',   3DS Max  ୮  .
   ⥫쭮  ⥪  ᪠ Optimize  祭
   ꥪ.

A:  ⢥: Eugene Inozemtsev
   >    :  祣 㦨 䨪 CrossSections?
   > , த, ⮦  SurfaceTools 室.     
   > (祬-),    ࠧ   ८ࠧ뢠 
   > 㣮쭨  㣮쭨  㣮쭨, , 
   > 孮⭮⭮ ᬮ,  த   ,  ⮫쪮
   > ਢ,   ᮬ   .
   CrossSection 㦨  ஥ cross-ᯫ.
   .. ⨬,  ந  襩. , .  
   ⥪ᠬ. ⮬    , ⮬   ... ⮬
   "Attach"    㣮  浪, ਬ "CrossSection".
    ᮥ ᮮ⢥騥 ⥪ ⠪, - 稫
   - த 樫  ᯫ.   ᫨ ᫥ ⮣
   ਬ "Surface",    㦭 patch' 樫.
     ࠢ ஥ 襩  "CrossSection"
    1.     - ⥪ᮢ.
    2.  襩     易⥫쭮  浪.
       ᫨  ⮬ ਬ  㣠  ਠ  ࢮ
       ᫥,  ⮬ -  ।,  "CrossSection"
       ⠪  㤥 ந ꥪ.  १  "".

   , ࠡ  Surface Tools,   ਬ  ஢
   祭  ᠭ    " 3D-ᮭ".

=+=+=+=+=+=+=+=
1-7-10
Q:  ᬮ ⮬ ?

A:  ⢥: Alex Grishanov
   짮 plug-in' "PyroCluster",    ꥪ "A-Bomb"
   ( "Create"->"Geometry"->  - "Pyro-Particles"->
   "A-Bomb").    ⠪  .

=+=+=+=+=+=+=+=
1-8-1
Q:  ⠢ 3DS MAX ᠬ⥫쭮  ᪮쪮
   ஥⮢   ?

A:  ⢥: Alex Grishanov
   室 ந ⥢ ७ (. 㭪 1.8.2 ⮣
   3DFAQ). ᫥ ⮣ 㤥  ⠢ ஥  । 
    (   ⥢ ७),   㤥 ⮫쪮
    .     MANAGER.EXE,  SERVER.EXE,
    QUEUEMAN.EXE.
   ன ᯮᮡ: ᯮ짮 ਯ⮢. ஡ .  㭪
   1.1.7 ⮣ 3DFAQ.

=+=+=+=+=+=+=+=
1-8-2
Q: ன ⥢ ७.

A:  ⢥: Alex Grishanov
   ⥢ ७   ࠡ  Windows NT, Windows'9x,
    ⠪  ᬥ蠭  NT-9x.     ।
   ஥⮢   ⠭樨.

   ᯠࠫ   ஥    
   믮 ⮫쪮  樨 ᫥⥫쭮 ஢. 
   ⤥  㤥 楫    ⠭樨 ( 
   ). AVI, FLI  稥 樮 䠩 
   뢠 楫   ⠭樨 (  ).
    ਬ ஥  ⮬ ⢥   ,  
     ᫥⥫쭮  ᪮쪮 業 (.
   㭪 1.8.1 ⮣ 3DFAQ).

    ன ⥢ ७ 室 믮 ᫥騥
   蠣:
   1. ⠭  ந ⮪ TCP/IP   .
       Windows'9x, ᫨  ⥢ /:
          "Start"->"Settings"->"Control Panel"->"Network"->
          "Configuration"->"Add..."->"Adapter"->"Manufacturers:
          Microsoft"->"Network Adapters: Dial-Up Adapter"->"OK".
           饫箪  "TCP/IP"-> "IP Address"->
          "Specify an IP address"->"IP Address: 192.168.100.1",
          "Subnet mask: 255.255.255.0".
       Windows'9x, ᫨  ⥢ :
          "Start"->"Settings"->"Control Panel"->"Network"->
          "Configuration"->"Add..."->"Protocol"->"Manufacturers:
          Microsoft"->"Network Protocols: TCP/IP"->"OK".
           饫箪  "TCP/IP"-> "IP Address"->
          "Specify an IP address"->"IP Address: 192.168.100.1",
          "Subnet mask: 255.255.255.0".
       Windows'9x, ᫨  :
          "Start"->"Settings"->"Control Panel"->"Network"->
          饫箪  "TCP/IP"-> "IP Address"->"Specify an IP
          address"->"IP Address: 192.168.100.1",
          "Subnet mask: 255.255.255.0".
       Windows'NT, ᫨  ⥢ /:
          "Start"->"Settings"->"Control Panel"->"Network"->
          "Adapters"-> "Add..."->"MS Loopback Adapter"->
           "OK"-> "OK".
           믮  樨, ᠭ  
          " Windows'NT, ᫨  ⥢ /:".
       Windows'NT, ᫨  ⥢ /:
          "Start"->"Settings"->"Control Panel"->"Network"->
          "Identification"-> "Change..."-> ப "Computer
          Name:" 㪠   (ਬ: GRAPHICS )->
           "OK".
           "Protocols"-> "Add..."->뤥 "TCP/IP
          Protocol"-> "OK"-> "No".
           "Services"-> "Add..."->뤥 "Windows
          Internet Name Service"-> "OK".
           "OK"  "Network".
             "Microsoft TCP/IP Properties" (᫨
            ,  ᫥ १᪠  "Start"->
          "Settings"->"Control Panel"->"Network"->
          "Protocols"->뤥 "TCP/IP Protocol"-> "Properties",
           த 믮 樨   砥, ᫨  
          ):  "IP Address"-> "Specify an IP
          address"->  "IP Address:" 㪠 "192.168.100.1" (
          祪),  "Subnet Mask:" 㪠 "255.255.255.0" (
          祪),  "Default Gateway:" 㪠 "192.168.100.1" (
          祪).  "WINS Address"->  "Primary WINS
          Server:" 㪠 "192.168.100.1" ( 祪).
           "OK".
      ᫥ ன १㧨 .

        㦭 த   ७-⠭ 
      쭮 .  IP-ਨ '192.168.100.*',  "*"
      ᫮  1  255. IP- ⠭権    
      . .. ᫨  ࢮ   㪠 "IP
      Address: 192.168.100.1",   ண   "IP Address:
      192.168.100.2",  ⠪   浪.

   2.  Windows'9x.  ⥪⮢ 䠩 'WINDOWS\hosts.ini'
      ( ⪮஢ hosts.sam),   ய뢠
      ᮮ⢥⢨ IP-ᮢ  ⠭権 ( ப  
      ⠭樨  ), ਬ:

#==== Begin: hosts.ini ====
192.168.100.1   StationA
192.168.100.2   StationB
#==== End: hosts.ini ====

       Windows NT 䠩 'WINDOWS\system32\drivers\etc\hosts.ini'
       ᮫⭮  ᮤন.

       䠩      .

   3.   䠩  ⠫  ⠫ '3DSMAX\NetWork',
       ᮧ ⠪ ⠫  砥  ⢨.

       ⥢ ७ 室   ࠢ ⠭-
           ⠭権-ࢥ஢ (  㤥
      ந ). ⠭-  ६
      믮 㭪樨 ⠭樨-ࢥ ( 
      । ஥⮢   設).

       ⠭樨- 室  ணࠬ
      MANAGER.EXE.  ࢮ ᪥  _⮫쪮_ ⠭
      ࠬ஢ ணࠬ (⠢塞   㬮砭  室 
      ணࠬ). ᫥ ⮣  ᪥ 㤥 뤠  
         ன. ( MAX 1.x : MANAGER.EXE -D)

       ⠭樨-ࢥ 室  ணࠬ SERVER.EXE.
       ࢮ ᪥  _⮫쪮_ ⠭ ࠬ஢. 
       "Manager name or IP-address" 뢠  ⠭樨-
       (IP- ,  ஬ ᪠
      MANAGER.EXE), ⠫쭮 ⠢塞  㬮砭  室 
      ணࠬ.
      ਬ:  ࢮ ᪥  "Manager name or IP-address"
      㪠뢠 "192.168.100.1".
        ୮ ᪥ 㤥 뤠     
      ன. ( MAX 1.x : SERVER.EXE -D)

       ,   ⥢ ⠭ 3DS Max  
      ⠭    ᮢ.

   4. ஥, ।祭  ⥢ ७,   
      ਢ易  ⮩ ⠭樨,  ன   ᮧ. 
      ⠭-ࢥ 砥 __ ஥. ⮬, 
      ,     UNC, ..
        \\Station\Volume\Directory\File.Ext.
      ᪫祭 ⠢  ,  ᮢ  
      ⠭権-ࢥ஢ (ਬ   ⠭⭮ ⥪ ,
      뫪   ࠧ蠥 १  "Preferences" 
      3DS Max).
      ஥    ࠭ । ⥢
      ७஬.

   5.  ⥢ ७   ⠭-ࢥ 室
       SERVER.EXE.   饭 SERVER.EXE 
      ⢮   業.
       ⠭樨- 室  MANAGER.EXE.
        饭 SERVER.EXE  뫠 業 
       㣨 ࠬ.

   6.  ⠭樨- ᪠ 3DS Max, ⠢ ஥.
        -> ->"Rendering"->"Render" ⬥砥
       "NetRender"    "Render".  ᫥饬
       "Network Job Assignment"  ।㥬 믠饬
      ᯨ᪥ "Network Manager" 뢠  ⠭樨-
      (ਬ: 뢠 "192.168.100.1"),   
      "Connect". ᫥ ⮣  ᯨ᪥, ᯮ , 
       ⠭権-ࢥ஢.  ⮬ ᯨ᪥ 室 ⬥ 
      ⠭樨,     ஥.
      窠 "Inactive" ⫮ 믮   ⨢樨
        "Queue Manager" (QUEUEMAN.EXE).

   7.  ⠭樨- ᪠ ணࠬ QUEUEMAN.EXE. 뢠
       ⠭樨- (ਬ: "192.168.100.1"), 뢠
      ᢨ⪨  ﬨ 業,   ,  
      饫   ⠭権, ⮢   業,
      㪠뢠 ६,  ⠭  ⢮  .

   ਬ:  砥 "    20 業" 
   ⮬    饭 SERVER.EXE, MANAGER.EXE, 
   QUEUMAN.EXE.

=+=+=+=+=+=+=+=
1-8-3
Q:  짠 3DS MAX     3Dfx-?

A: 짠 ⮫쪮 : ᪮७ ᮢ ࠭.  
     ⥬ RenderGL.
   ஡ .  㭪 9.3.2 ⮣ 3DFAQ.

A:  ⢥: Alexander Braitsev
   -... ,    .  ⭮   ,
    OpenGL " 襪" ᨫ쭮 ⫨砥  OpenGL v1.1 
   v1.2,  ᯮ  3D-ணࠬ.  ⠪  , 
   稯  3Dfx  ঠ ଠ OpenGL  ਭ樯.  
    ICD-ࠩ (. ᫮ਪ  ⮬ 3DFAQ). 쪮 MCD-ࠩ
   (. ᫮ਪ  ⮬ 3DFAQ).   ⥬ Direct3D  3DS Max
   ࠡ ࠪ᪨ .

=+=+=+=+=+=+=+=
1-8-4
Q:  ᤥ 䥪 䮪஢      ।,
   ⮡  ⮩ 窨  뫮 ᯫ?

A:  ⢥: Alexey Broushkovsky
    3DS Max 2.x  "Rendering"->"Video Post"->"Add Image
   Filter Event"->"Lenz Effects Focus". 롨ࠥ ⨯ 䥪: "Focal
   Node". , ஬ ᥣ 祣, 㪠뢠 ꥪ,  㤥
    䮪. ᫨  ⢥ "Focal Node object"  ꥪ Dummy
    ਤ   ,  䮪஢    
   ३  ।....

=+=+=+=+=+=+=+=
1-8-5
Q:    ᢥ, 室騥 १ 梥⭮ ⥪?
     ᤥ ⠪,   ᢥ "Volume Light"  室 ᪢
   ꥪ?

A:  ⢥: Alex Grishanov
   ,   3DS Max'  ॠ.  ਢ, 
   - ⥫ Render'  3DS Max  㬥 ...
    ⥡ 㦭 宦 ᢥ १ ࠧ梥 ࠦ, ⠪?
    ୠ "-" (  )  뫮 ᠭ.
   ⪨ ᪠,  :  ࠦ,  筨
   ᢥ "Target Spot".  ࠢ 襩 誨  
     襪,  "Views", 롨ࠥ  ᢮
   筨 ᢥ (⨬ "Spot01").    
   뢠  䠩. 뤥 筨 ᢥ "Spot01", 
    "Modify"  ᢨ⪥ "Spotlight Parameters" ⠢
     "Projector"    "Map:" (  ।
   ⨥ ᠭ "None").  襬   ᥪ樨 "Browse
   From:" ⬥砥 "New"   饫箪  㭪 "Bitmap".
   뢠      "Material Editor".  
    ⨪  ਠ,   "Get Material",
    ᥪ樨 "Browse From:" ⬥砥 "Scene"   饫箪 
   ਠ:
             "Map #1 (Bitmap) (Environment,Spot01)"
   ॥ ᥣ  ⥡ 㤥 - 㣮 ᫮  "#1".
   뢠  "Material/Map Browser",  ᢨ⪥ "Bitmap
   Parameters" 饫  "Bitmap:",  롨ࠥ ᢮
   ⨭,   ࠭  砫.  ᥪ樨 "Coordinates"
   ⬥砥 "Environ",   "Mapping:" 롨ࠥ "Screen".
   뢠 "Material Editor".    "Rendering"->
   "Environment"  ᢨ⪥ "Atmosphere"   "Add" 
   롨ࠥ "Volume Light".  ᢨ⪥ "Volume Light Parameters"
    "Pick Light"  饫  ᢮ 筨 Spot01 (
      ).
      "Volume Light"  ᢥ稢 ᪢ ꥪ, ⠢
   筨 ᢥ ⥭ "Shadow Maps" ( "Modify", 
   ᢨ⪥ "Shadow Parameters" ⬥ "Use Shadow Maps").

    ७ ᢮ ⨭, ࠢ ன,
   ७, ࠢ  ......  ᪮筮.

=+=+=+=+=+=+=+=
1-8-6
Q:  ⠢ 3DS Max ᯮ짮   䠩 film0000.tga, 
   ᫥⥫쭮 ⨭ film0000.tga...film0029.tga?

A:  ⢥: Alex Grishanov
   祭 ୮, 뢠. 㦭 ᮧ ⮩ ⥪⮢
   䠩  ७ .IFL (ਬ 'FILM.IFL'),  ஬
   ⤥묨 窠   ᯮ㥬 䠩. 
   ਬ:
==== 砫 FILM.IFL ====
film0000.tga 120
film0001.tga 100
.....
film0028.tga 120
film0029.tga 120
====  FILM.IFL ====
     ⢥ ⨭ ,     , ᯮ짮
     ⥪⮢ 䠩 'FILM.IFL'. 祬 த⥫쭮
    ⨭ ( ) 砥 ன ࠢ  
   ⨭.

A:  ⢥: Alex Jouravlev
    3DS Max  ⨫  ᮧ IFL 䠩.  
   "Utilities"   "More...",  롨ࠥ "IFL Manager"
   祭 㤮, ᮡ  TGA-襪 ...

=+=+=+=+=+=+=+=
1-8-7
Q:   ᤥ   㣫 ࠭?

A:  ⢥: Ilya Kirillov
    "Rendering"->"VideoPost"   ("Add Scene Event")
    "Input Image Event"  㦠 ⨭  ᢮
    (࠭ ᤥ   ⮬  Max'). ⨭ 
     -, ⮡ ᢥ稢 ᪢ . ⮬
   뤥   ᮡ    "Add Image Layer Event", 
   ⠢ 䥪 "Alpha Compositor".
   ଠ  ,  ᤥ Alpha-  ⨭, . 
   㭪 1.2.9  9.2.2 ⮣ 3DFAQ.

A:  ⢥: Alex Grishanov
    ⠪ 楤  த  ணࠬ  ⠦.
   ਬ  ணࠬ Adobe Premiere .  㭪 9.2.5 ⮣
   3DFAQ.

=+=+=+=+=+=+=+=
1-8-8
Q: 祬 3DS Max 䮭  ⨭   ࠢ?   
    ⭮,   ।஢ ⨭ 蠥.

A: 3DS Max ⨭ ᥣ ⠥  48bit' ,  ⮬
   ॢ    ⨭,   뢠.
   襭 ஡ - 뢠 ⨭  ଠ  쭮
   ३ 梥⭮. ਬ,   24bit TARGA,   48bit PNG.
    ଠ PNG  ⢥ 9.7.8  ⮬ 3DFAQ.

=+=+=+=+=+=+=+=
1-8-9
Q:  ᤥ  "VideoPost" 䥪 "Lens Flare Glow", 
    3DS Max  뢠 ࠢ쭮,   ࠭
   ⨭ ⮣ 䥪 ! 祬?

A:   ⥡ p p ᮡ⨩  "VideoPost"   pﬠ.
   ..  ᥭ,   ⪠    ᭮ ⢮.
   H ⠪:
     |--- Queue
     |--- Lens Flare Glow
          |--- Camera01
               |--- PICTURE.JPG

     ⠪:
     |--- Queue
     |--- Lens Flare Glow
          |--- Camera01
          |--- PICTURE.JPG

     ⠪:
     |--- Queue
     |--- Lens Flare Glow
          |--- Camera01
     |--- PICTURE.JPG

     ⠪:
     |--- Queue
     |--- Camera01
     |--- Lens Flare Glow
     |--- PICTURE.JPG

    ⮣ 筮  ᮧ ᮡ⨩ (䥪 'Lens Flare
   Glow'  ࠭ ⨭ 'PICTURE.JPG') ᭨ 뤥 
   㭪⮢ ᯨ᪠.   饫  ⮬ ࠭
    ᯨ᪥.

=+=+=+=+=+=+=+=
1-8-10
Q:  ॢ,  ⠬  ଠ쭮   ⥪ࠬ,
   ⥭ﬨ,   ⥪, 窨 - ⨪!  ᤥ ,
   ⮡ ⢮ 뫮   ७,  ਡ⥫쭮?

A:  ॢ   ?    ⢮ ॢ - 
    襢.  ⢠   ७ - ७. ⠢
   ࠧ襭  ஫ 240x160,   ࠦ, ⥭,
   ⥪, 䥪⮢, ⬮, motion blur,  ࠬ 
   ३३ ਠ (१  Options). ⢥  
     室.
      "Display"->"Hide Selected"/"Hide by Name..." 
   ꥪ⮢,  㦭   .

   ,   ⮣  3DS Max v2.5    "Render"  
   ० ஥ -  "Production"   "Draft"-⢠. 
   "Draft"  - 窨 ...

=+=+=+=+=+=+=+=
1-8-11
Q:    ᪠, 祬  ᤥ   3DS Max AVI 
   㪠? p ⠭,  3DS Max p쭮  pp稢,
    㪮,   AVI'誥  .

A:  ⠬    .  ந뢠  3DS Max ⮫쪮 
   ᨭ஭樨 樨  㪮冷.

=+=+=+=+=+=+=+=
1-8-12
Q:   ⨭,  ன  祭 ᨫ쭮 ਡ 
    ꥪ, 稭 ய   ⮣ ꥪ,
   ᫮  १ .

A:  ⢥: Andrey Golkin
   ᫨  ᨫ쭮 ਡ   ꥪ   稭
   祧 ⠪, ᫮  १ ꥪ⨢ ,  ,
   ⭮, 㦭   ந  ࠭ 
   㠫樨 (clipping planes). 뤥 , ३ 
    "Modify",   ᥪ樨 "Clipping Planes"  ࠬ
   "Clip Manually". ⥬ ⠭  ࠬ "Near Clip"
   祭 0,   "Far Clip" - 祭 讥 祭,
   ਬ 100 000,   㤥  浪.

=+=+=+=+=+=+=+=
