  Internet:
3DFAQ:    http://members.xoom.com/brait/faq/3dfaq105.zip - 137Kb
3DTUTOR:  http://members.xoom.com/brait/faq/3dtut105.zip - 135Kb
 䠩:
www.saunalahti.fi/~nurbs/surender/info/3d_alex_grishanov_faq_v1_05.zip
www.saunalahti.fi/~nurbs/surender/info/3d_alex_grishanov_tutor_v1_05.zip

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3D Equalizer   - 3D motion tracking application with Lightwave export

3DWin          - 3D object conversion utility

4DPaint        - External 3D Paint application with Lightwave support

a-bone         - Creates a bone structure within Modeler that builds
                 control handles

A.R.I.         - Image filter creates (controllable) random splotches
                 of noise

Absolute       - Moves the combined center of all polygons in the
                 foreground layer(s) to an absolute location

Absolute Motion -  Saves a motion file with the object's ABSOLUTE position
                 in the scene

Acid           - A shader allowing you to change a surface's texture
                 and bump mapping based on effectors

ActionCatalog  - Lets you build a series of actions (scaling, rotation,
                 etc.), save and recall/redo them at a later date

Add Parent for Objects and Lights  - Allows global parenting of objects
                 and/or lights to nulls and saves scenefiles

Adjust Point   - Rearranging points for making Morph Targets

Advanced Gradient Controller  - Animatable gradients with previewing
                 interface

Align Points   - Align selected points on multiple axis

Along By Two Points  - Create new points in between a selected pair

Alph           - Lets you use procedurals as alphas for images and
                 vice versa

Alpha Clip     - Intended to internally anti-alias game sprites (not
                 against the background)

Alter on Selection Center  - Select an object or part of an object,
                 then center, stretch, scale and/or rotate that
                 selection based on it's bounding box center

Angle/Distance Between Points  - Reports the absolute angle defined
                 by three selected points

Anim-Pack      - Five plugins to aid animated movement

Animated Boolean  - Will perform animated boolean operations

Animation Saver for NIFF  - Saves animation data to the NIFF format
                 of the Nintendo 64

Animation Saver for PlayStation  - Saves animation data in Sony
                 PlayStation format

Anime          - Cell Shader

Anvil          - Fresnel shader without mathematical interface

Applique       - Stand-alone that uses a greyscale to build a
                 contoured model, flat morph target. Supports LOD

Aqua-Pack      - Realistic water plugins for rendering, surf, animation etc.

Area/Volume    - Calculates the surface area and volume of the object
                 in the foreground layer

Attached Point Selector  - Selects the points of a selected polygon

Aunts          - Procedurally alters an item's position and rotation

Auto Load or Save  - Load or save object sequences into specific
                 modeler layers

Auto Making Logo  - Bevels and extrudes logos into object sequences

Auto Move or Auto Size  - Does a best guess comparison and modification
                 of two layers

AutoFocus      - Calculate the focal distance between two objects
                 at selected keyframes so that you can create rack
                 focus shots

Autom8         - Designed to speed up object conversion, modeling and
                 surfacing

AutoMirror     - Mirror + merge the polygons on the left side of
                 the X axis to the right side

AVILoad        - Load and use AVI sequences within Layout

AVIloader      - An Lscript-based AVI loading plugin

BackUpper      - Backs up current project including undos and all layers

Bang           - Simulates a small explosion with particles

Bang Shader    - Shader for the particle displacement shader Bang!

Batch Paste    - Pastes the contents of modeler's foreground layer
                 onto every model in a specific folder

Bc_BendTwist - FlexRod  - Applies deformations to child object with
                 sloping functions

BC_Bri2Color   - Substitutes surface brightness by tri-color gradation

Bc_ParallelRot  - Allows rotation mirroring with factoring and
                 unaffected parenting

Bc_SplineDresser  - Spline deformation in Layout

Bc_SplineRod   - Stretch, Shear, Bend, Twist and Taper by using
                 child objects which are interpolated by spline curve

Bendy Points   - Displacement map tool intended for character animation

Bendy Things   - Uses point collections that are able to affect
                 another object when manipulated

beSkin         - Softbody Maya animation to LightWave

Bevel Circle   - Allows you to bevel multiple smooth segments

Bevelittle - SmoothShiftlittle  - Hotkey-based Beveling or SmoothShifting

BG Conform Plus  - Moves selected foreground points to the coordinates
                 of the closest background point

Bijoux         - View rendered frames in movie format without exporting
                 to video

Blend Objects  - Create intermediate objects by blending the coordinate
                 value

Blink          - Automates irregular but periodic motion

Blinker        - Surface Shader plug-in that will blink a surface
                 parameter on and off at regular intervals

Blinker_ls     - Blink the Luminous and Diffuse On and Off for a set range

Bloomer        - Simulates camera bloom casued by very shiny surfaces

Blotch         - Sticks a coloured spot on a surface

Blowup/Shatter  - Shatters an object and applies dynamics to produce
                 an explosion

Blur Calculator  - Calculate how much motion blur to apply in the
                 camera panel

Bman's FresnelShader  - This Surface Shader plugin helps simulate
                 the fresnel effect

Bocacer        - Allows manipulation of special, reflection or
                 transparency buffers

Bone Light Filler  - Plants bones or lights to the position of points
                 which have been assigned names with the PointSelector

BoneToggle     - Toggle bones active or off

Bounce         - Dynamics simulator including gravity, velocity,
                 simple collision and more

Bounding Box   - Replacement for the standard Bounding Box plugin

Boxes          - Creates Boxes

Bradford       - An advanced matte shader

Brick and Lunar  - Brick and Moon Shaders

Bubbles        - Places bubbles (spheres) at the positions of all
                 points in the foreground layer

Calcium        - Something to do with SkeletonMaker and Bones

Calculate DOF Envelope  - Create DOF envelopes using multiple nulls

CDROM Shader   - Radial gradient shader

Center_Merge_Point  - Merge all points to the centre point of selections

Centerme       - Center an item between others

CenterScale.ls  - Scales selected points or polygons from their centers

CenterStretch.ls  - Stretches selected points or polygons along a axis
                 from their centers

CenterTools    - Various centering functions

CGFluid - CgSplash  - Displacement plugin for realistic fluid surfaces
                 and splashes

Change Point Order  - Changes point order by axis. For use with Lightswarm

Change Surface  - Changes surfaces in modeler based on polygon selection

Chinese.p      - Supports using Chinese characters within Lightwave

Clonez         - Copy an object to multiple positions and apply
                 rotation and scaling

Cluster Buster  - Creation of particle clusters around selected points

Cluster Tools  - Load and save point selections

Coating        - Simulates the buildup of dust and snow

Collapse       - Translates a series of selected points to an average
                 coord

Color Gradient  - Alters object surface to smooth gradient between
                 two colours

Color256       - Convert images to 256 colors

Colorband      - Create up to 5 color bands on surface

ColorMixer     - Assists enveloping surface colors

ColorTweak     - Color Correction Image filter plugin

Con Motion     - Utility to synchronize character movements, repeat
                 specific sequences (walking, running), character
                 registration

Confusion      - Renders depth of field circle of confusion maps

ConLZP         - Allows "LazyPoint"-like behaviour, but with more control

Cool Coordinate System  - Designed for making curved objects like
                 springs, wire globes and organics

Cool Modeling  - Interactive NURBS modeling assistant

Cool Subdivision  - Simple and useful tool for subdivision of polygons

CopyfromBG     - Copy selection from the background layer

CornerPoints   - No Description available!

CPPP           - Copy and Paste Plus. Copy one objects keys to another

Crean Up       - Cleans up models. Selectable functions to merge and/or
                 delete common model errors

Create HeaderFile  - Creates Header files for LW Panels (programming)

Create_Randomizing_Envelopes  - Creates randomized envelopes with a
                 selection of restrictions and controls

Creature Creator  - Combine body parts to make up unique creatures

Crossroads     - Object format converter that exports geometry as quads

CTBFtoy        - Surface shader based on cellular texture basis functions

Curve To Motion  - Uses shape of curve to generate motion over varying
                 keyframes

DAB            - Surface Ray-Painting. Painterly effects, post-rendering
                 convolutions, brushes

Dangle         - Automatically animates dangling chains, ropes, and cables

DarkTree Textures  - Algorithmic texture generator. Stand-alone
                 application makes animated sequences

Daylite        - Ambient Daylight shader

DeActivate Bones  - De-activates bones via a plug-in

Decimate       - Polygon reduction

Decimate 2     - Polygon reduction plugin with GUI and interactive controls

Defocus Dei    - Depth of Field Generator

Deformation Lattice  - Uses a lattice to deform objects in layout
                 Animate an object through warped space or animate
                 the warp over the object

DelFrames      - Delete every keyframe in scene within a range

Demscape       - USGS DEM ==> Lightwave translator and optimization

Depth of Field Toy  - Play with different Depth of Field settings
                 and see how they're related to one another

Desaturation Fog  - Objects become less saturated with distance

DeSelect.ls    - Deselect Polygons based on direction

DeselectPoints  - Hotkey Lscript deselects selected points

Detect Edge    - Detects harsh edges in a rendering, generates masks

Detonate       - Simplifies the task to blow up objects

DG-GD Color Translator  - English name to RGB and HEX color translator

Diffuse        - Gas-like diffusion of particles over time

Directional Select  - Selects polygons facing a particular direction
                 (up, down, left, right, back, front), and optionally
                 gives them a new surface name

DirtyReyes     - Creates a "weathered" look on objects by dirtying
                 them up a bit

DirtyUp        - Dust, snow, soot, scratches, bumps, rust to surface
                 objects

Displace Me 2.0  - Displacement mapping plugins that operate within Modeler

Dissolver      - Dissolver will show or hide group of objects by
                 dissolving. Cut rendering time when doing tests

Distance.ls    - Measure distance between any 2 Objects,Lights or Camera

Distance2Envelope  - Stretches and Envelope to travel the distance
                 between objects

DistDissolve   - Dissolve out an object as it gets too close to camera
                 for reasonable renders

Divide Polygon  - Divides a polygon to incorporate another point

DivideCopy     - Separate the polygons sharing points

DOF Blur       - Null-controlled depth of field simulation

Dr. Gradient   - Gradient surface shader

Drop Shadow    - Simple 2D blurred shadows

DSpot          - Alters an object's geometry based on a number of
                 factors specified by the user

DXF CONV       - DOS command to convert Caligari Truespace's DXF
                 output to something readable

DXF Export     - DXF Export function

EasyPoly       - Can't figure it out! Please fill this in!

Eclipt!        - Creates elliptical orbits for virtual suns

Edge Cutter    - Cuts an object based on vertex selection

Edge Detect    - Makes it easier to find holes in polygon meshes in modeler

Edge Opener    - Duplicates points selected on mesh and cuts joined polygons

Elefont        - Interactive text creation from TTF fonts with DXF export

Enviro         - Makes QTVR maps, also spherical, cubical, and orthogonal
                 views of your scene

Enzyme Shaders  - Shader collection. Kind of reminds me of the
                 Forge/Essence stuff for Imagine

Estimate Time to Completion  - Pixel-filter that calculates render times

ETR            - Rendering calculator and countdown timer

Expressions    - Control the motion of an object based any other
                 object's actions

Extender+      - Extrudes a series of points with selectable surface
                 name, direction, inset, shift and capping

ExtractAudio   - Audio waveform driver for motion and envelopes

ExtractLights  - Extract lighting setup and parented objects from a scene

FaceCam        - Aligns planes to Camera. Useful for explosions and such

FaceObject     - Targeting without using IK

Fade           - Uses a control object that creates a bizarre interference
                 over all the surfaces in the scene

FadeTrans      - Use magnets, locks and other controls to modify geometry

FDA            - Image filter for brightness and contrast with envelopes

Fiber Factory  - Hair and Fiber rendering and modeling

File Herder    - Utilities for renaming and renumbering sequences of files

Film Grain     - Add grain to rendered images, making it possible to
                 match existing film stock

Filmbox        - Motion Capture, matchmove and animation tools

Filmlidosue Noise Color  - Image filter that creates coloured noise

Filmlikosue Line Noise  - Image filter that creates lines of noise

Find an Objects Center  - Calculates the coordinates for the objects
                 center point

FishEye        - Image filter that creates a fish-eye effect on the
                 rendered image

FlareMaster    - Creates scenes with flares based on t he points in
                 the active layers

Flexor         - Allows smooth, dynamic bending of objects

Focal Distance  - Creates envelope of the distance between the Camera
                 and any object

Foundry (lite and pro)  - Control over replication, distribution, and
                 deformation of user defined objects over a user
                 defined surface or a portion of a surface. Alignment,
                 Morphing, Animation

Fractalizer    - Shader for advanced fractal noise

FractalPro     - Fractal and animation sequencing with ability to
                 generate LW objects

Fractals       - Creates fractal shapes from scratch or based on the
                 foreground model

Fresnel Shader  - For simulating Fresnel-like effects

Fun Key        - Monkey 2 driver/plugin for Lightwave

Furrify        - Image Filter plug-in adds 3D fuzz to surface

Futz           - Tweaks a motion file on any channel by replacing or
                 offsetting. Ranges etc.

FX_Mouton      - Diffuse Lighting Shader

FX_Transparent  - Diffuse transparency shader

FX_Tuya        - Specular shader with custom effects

FX_Velvet      - Velvet surfacing shader

FXtreme (Pro)  - Hierarchical deformation tools for custom mesh
                 deformation effects

FXWave         - Multilayer image processing plugin (S-Wave & Off-Wave
                 plugins adds for fx-wave)

Gaffer         - Advanced shading, lighting and compositing

GD Backdrop Shader  - Gives an object the colour of the scene's
                 backdrop gradient. This allows you to "hide" objects

GD Fog Shader  - Uses null objects to control the start, end and
                 colour of fog applied on a surface by surface basis

GD Lock'n'Release  - Locks the motion of an object for a number of frames

GD Motion Gadget  - Morph from one motion to another, either using fixed
                 weights or a null object to control the morph

GD Rotation Replacement  - Replaces an object depending on the angle
                 between the object, a reference object and the camera

Gears          - Builds gears with user defined radii and tooth count

Genesis VFX    - Particle effects, lens flares, lightning, gas clouds,
                 electricity, smoke, liquid, glows etc.

GeoBrowse      - Object viewer

Glass Thickener  - Shader to help properly render glass

Glass Work     - Changes geometry to better replicate glass

Goo            - Displacement map Plugin that lets you "Melt" or "Ooze"
                 a model

Grant's File Separator  - For separating a large file into user-specified
                 size chunks

Grant's PointSelector  - Selects the points on a surface or highlighted
                 polygon(s)

Grant's RecordMotion  - For recording the resulting motion of any item
                 in a scene

Grant's ReverseMotion  - For reversing the keyframe timing and values
                 of motion/envelope files

Grant's SurfaceRandomizer  - For applying a sequence-like set of
                 surfaces randomly to an object

Grant's ViewEdges  - Clearer display of polygon edges in Open GL preview

Grants' Centering Plugin  - Centers selected points or polys on an axis

GravCalc       - Calculates an objects position as it falls according
                 to acceleration

GrayScalePlus  - Image Filter plug-in. Gray scale image with the
                 option of changing the white to a RGB color

Grime          - Dirties up surfaces

Grit           - Dirties objects (hence the name Grit ;-)

Grouper        - Create your own plugin prefixes, like the "LW_" prefix,
                 and assign them to plugins in both Layout and Modeler
                 Put your most used plugins at the top of the list

Grow.ls        - Animated Rail Extrude

Guardian       - Allows an object to have up to five parents over time

Heads-up Display (HUD)  - Image filter that creates a definable HUD
                 with artificial horizon

Heat Press     - Uses one object to deform the geometry of another

Hide and Seek  - Hide and unhide surfaces based on various selection options

HSVBoost       - Surface shader allowing hue, saturation, and value
                 manipulation

Hypervoxels 2.0  - Advanced volumetric rendering effects

IFW Textures   - Shader Collection

Illustrator Import  - Load Illustrator or EPS files into Modeler

Image Filter Script  - Gives user ability to customize pixel-filter passes

Image Processor  - Image Filter. 9 pre-defined effects (soften,
                 emboss...) or develop your own

ImageGun       - Front projection mapping shader

Impact!        - Collision detection, spring, bounce, gravity, drag dynamics

Impressions    - Take points in the active foreground layer and move
                 them in a user-specified manner until they collide with
                 the nearest poly in the background layers

Inertia        - Provides the information needed to extend a current
                 motion additional keyframes based on its previous motion

Infrared Vision  - Knockoff of the nightvision plugin that's included
                 with LW, but gives you more control

Interactive View for SGI  - Object and Scene conversion including
                 textures and lights

InventorSave   - Save objects in Inventor 2.0 or VRML 1.0

InventorView   - View colored and shaded objects in Modeler

InvertFGLay    - Invert front layers in Modeler

IPC Toolz      - Communication between Layout and Modeler via IPC

IRename        - Bulk renaming for elements within a scenefile

Iris           - Seamless fractal noise texture generator

Item Information Display  - Lets you pull up detailed statistics and
                 location of Objects, Lights and the Camera

James K. Polk Plugin Collection  - Plugins Collection. From surface
                 shaders to cyclist-like motion plugs with many
                 specialized functions

Joiner         - Creates windows and other objects with frames

Jolt!          - Item Motion Plugin. Simulates impact vibrations

Jolt_S         - Item Motion Plugin. Jolt over time etc

K3D-GL         - Lightwave object viewer with lots of options and modes

Key Edit       - Alternative External Motion Graph Editor

KeyFramer      - Places keyframes for every desired offset of keys
                 for objects or the camera

KeyPro         - Editor for Lightwave Scenes. Copy, paste scale and
                 move scene elements

Kill Keys      - Kills all keys except those at frame 0

KuruSurfaces   - Surface manipulation in Modeler

KW Edge Smoother  - Adds geometry to the edges of an object. A variety
                 of options

KW PolySelector  - Select polygons based on angle from present selection

KW RotSupporter  - Set up a position list (history) for an object's rotation

KW Spread        - Allows wrapping of several objects. Useful for creating
                   hair

KW-BoneDFS       - Bone deformation system

KW-BoneSetter    - Global bone attribute modification

Lampy            - Translucency surface shader

Landscape Colorizer  - Color an object based on slope and altitude

Landscape Transparency  - Allows you to build up "layers" of objects
                 each with their own textures

LayerSort      - Organizes your layers when they're messy

Lazy Motion    - Lags the motion of an object in reference to another

Lazy Point Z   - Points further from the center of the object react slower

LD_Fresnel     - Advanced fresnel effect shader

LD_Tools       - Numeric functions for Inspire 3D's modeler

Lens           - Corrects or adds lens distortions to LW imagery

Letterbox Image Filter  - Will add black letterboxes at the top and
                 bottom of your final image using a given ratio

Level of Detail  - Level of Detail object replacement based on camera
                 distance

LifeForms      - Character movement tool for 3D character animation
                 with LightWave import/export

Light Editor   - Easy selection and editing of lighting and flare properties

Light Setting  - Saves point in layer to lightswarm scene

LightNet       - Network Rendering Replacement

LightSave_Load  - Save and load a light with it's Flare settings and/or
                 motion settings

Lightscape     - Radiosity solution with Lightwave import/export

LightShaders   - Fractal noise based surface shaders

Lightsort      - Sort your lights, bones and objects

Lightwave Config Tool  - Allows you to easily edit your lw.cfg file

Lightwave to DirectX 3D Convertor  - Exports 3D Geometry to DirectX

LightwaveX     - ActiveX control which will load, display, and animate
                 LightWave scenes

Limiter        - Restricts object movement to prevent out of bounds motions

LinearChk      - Switch On/Off Linear of motion collectively

Lip Service    - Lip-sync and facial animation application

LitReflections  - Fade out reflections in shadows

Load From Scene  - Load in objects from a LightWave Scene file, maintaining
                 the position, rotation and scale

Lock & Key     - Dynamic Parenting of objects on a frame-by-frame basis

LogoWizard     - Animation scene files with variable logo fly-in paths
                 and effects

Long Lunch     - Modeler plugin to extend your lunch hour

LoopMaster     - Takes a motion file and outputs and offset file

LScript        - Upgrades for Lightwave's LScript interface

Lume Landscape  - Three shaders for creating realistic landscapes

Lume Light     - Lighting effects for natural environments

Lume Matter    - Metal, glass and edge shader collection

Lume Tools     - Natural Shader Collection

Lume Water     - Realistic water effects and shaders

Lume Workbench  - Tool Collection. Wrap, Distory, Bump and Image filter

LuminoSpectram  - Adds luminous spectral colouration to surface

LW Stripe      - Divide the rendering of single frames across multiple
                 processors

LW to DirectX Converter  - Lightwave to Direct X converter

LW2RIB         - Converts Lightwave scenes to RIB or Renderman format

LW2VRML        - Lightwave to VRML Object Converter

LWO Project    - Supports administration of models being comprised by
                 multiple parts

LWO-CONV       - Corrects point order between 2 objects. Useful for
                 Morphing/PuppetMaster/Morph Gizmo

LWOB           - Stand-alone that produces a detailed description of
                 an object including geometry and multiple surface
                 characteristics

lwoExport      - Export Lightwave objects from Maya

LWOImp         - Lightwave object importer for 3DSMax

LWSterek       - Cloning utility that takes one object as a template
                 and provides interations with randomized parameters

LWVDR Virtual Darkroom  - Simulates photographic capture of renderings

lwwf2avi and lwwf2anim  - Converts LightWave wireframe previews into
                 native-format animation files

MacRock        - Generates a variety of rock objects

MacroForm      - Modelling construction and deformation tool collection
                 Use rails to deform objects

Magpie (Pro)   - Lip-sync editor. Writes out .giz files for Morph Gizmo

MakeObject     - Creates poles primatives, and a variety of notched lines

Mandelbrot Shader  - Generates the Mandelbrot set on a surface

Manual Sort    - Manually sort and organize item lists in Layout

MCL Line       - Generates simple stright lines on surfaces with parameters
                 (color, size, angle and offset)

MCL Parent     - Animate hierarchy of objects. Parenting system with
                 translation, rotation, scale and turbulence controls

MCL Plum       - Animated ripples. Displacement and shader components

MCL Special Buffer Saver  - Uses internal Lightwave Special Buffers to
                 save alpha masks from diffrent surfaces to separate
                 *.tga files

MCL Surface    - Surface displacement and motion tracking. Constrain
                 objects to surface and deformation by object

MCL Surface Enveloper  - Allows enveloping of many surface parameters

MegaLight      - Advanced lighting shader

Merge Trigon   - Merges triangles into quads

Meshpaint      - 3d Painting (external editor)

MetaGroove     - Modeler plugin that creates grooves and folds in a mesh

Metamation     - Updated version (way faster) of the stock displacement
                 plug-in

MidiMotion     - Midi controller for Layout

MimicMotion    - Allows an item's motion to mimic selectable qualities
                 of another

Mirror         - Have an item "mirror" another item's motion

Mirror Bones   - Mirror bones. Great for setting up skeletons

MirrorMerge    - Mirrors and object and merges/cleans up the shared areas

ModelerVoxels  - Create hypervoxel-like geometry in Modeler

MorphMaker     - Assists in building morph targets

MorphPointAlign  - Allows the user to save a point selection then restore it

Mot Exchange   - Exchange bone motions between objects

Motilope       - Will take a motion file, extract one of the tracks and save
                 it as an envelope

Motion Designer  - Displacement. transforms the polygons in an object based
                 on an elastic body model to simulate the effects of wind,
                 gravity, object movement or collision

Motion Edit    - External editing and manipulation of motion files

Motion Gang    - Manipulate motion capture data and apply to models

Motion Inverter  - Invert selected channels in a Lightwave motion file

Motion Pack    - Cyclist, Serpent, Follower, Oscillator and Gravity in
                 Plugin Collection

MotionCapture TRC File Conversion  - Converts TRC mocap files to Lightwave

MotionDump XDD  - Generic motion dump plugin

Move and Rotate and Scale (Center)  - Numeric movement, rotation and scaling

Move by 2 Points  - Creates arrays of objects based on the distance between
                 two sets of selected points

Move Point in Polygon  - Position a point on the same plane as a selected
                 polygon

MQ             - Allows multiple-object loads in Layout

MSpot          - Alters an object's geometry based on a number of factors
                 specified by the user

Multi Layer+   - Allows more than 10 layers in Modeler

Multi Parent   - Multi-object or light parenting and dissolves

Multibevel     - Makes performing multiple bevels easier

MultiMorph     - Creates and sets up a scene with a multiple target morph
                 animation

MultiPolygonMaker  - Similar to a point extrude but with more control

Multislice     - Slices up an object (more like subdivides) or a selected
                 poly

Multiweld      - Points will be welded based on selection

Murky Water    - Applies shading and reduces specularity based on altitude
                 below sea level

n_poly         - Seems to make stars shapes and such

Natural Shaders  - Color, Transparency and Underwater shaders

Nature FX      - Moving water, wakes, volumetric clouds and other aquatic
                 effects

NextLayer      - Takes the select object and moves it onto the next
                 available layer

NoiseMaster    - Image filter creates noise in renderings

Non Planar's   - Allows you to select non-planar polys based on several
                 percentage ranges at once

NsChSurf       - Allows you to view your current selection through the
                 ogl window

NsFileReq      - Global File Requester Plugin

NsLastSelect   - History for selections in Modeler

NsMemAply      - Appears to join objects based on point selections

NsMorph        - Allows morphing between defined layers

NsNumericPanel  - Move (offset) an object using numerics

NsObjectMerge  - Loads scene objects into Modeler

NsPointSonar   - Finds points sharing the same space

NsPopUpMenu    - Customizable popup menus for Modeler

NsRelateItem   - Pseudo mother-child relations

NsRotate       - Numeric rotation around definable center on axis at
                 custom angle

NsUtilSrv      - Global Utility Server Plugin

Null4Thought   - Removes shadow options from nulls and dissolved objects

NumPnt         - Inspire modeler plug in for setting points by the value

Object History  - Object file format that allows you to save multiple
                 versions or an objects history

Object replacement Server (ORS)  - Object replacement system for animation
                 and effects

Object Setting  - Allows you to modify sequences or solo objects by a
                 variety of criteria

ObjectMan      - Programmatic interface to the LightWave 3D Object File
                 format

ObjectMatte    - Saves off alpha information on an object by object basis

ObjectSwarm    - Creates a scene file with clones of the chosen objects

ObjReplace_hareVersion  - Sequential Object Replacement

Oblique Strategies  - Script that spouts random bits of advice

On-the-Fly     - Creates flying logo animations

Oxy_Dust       - Snow/Dust Shader Script

P to RGB       - Pantone to RGB calculator

P.A.           - Rendering continuity checker

P_Bone iLayout-motion-plugin  - Replacement for Parent Bone

P2OBJ Particle to Object  - Object substitution for Particle Storm particles

PalTool        - Pallete control for Lightwave intended for the Web and Games

PantherD UnrealSaver  - Displacement plug-in that allows export to UnrealEd

Parent         - Allows dynamic parenting of objects and bones over time

Parent Copy    - Object parenting for Layout

Parent-Bone The Revenge  - A replacement for Newtek's often maligned
                 Parentbone plugin. Supports temporal offsets and other
                 features

ParentIt       - Parent any item to any other item, allowing you to select
                 which "attributes" the child should inherit

Part Saver     - Saves connected polygons as a series of numbered object
                 files

PartDivider    - Pulls a selected area of a model into another layer

Particle Clone  - Clones an object in the foreground layer at the positions
                 of points in the backgrond layer

particle clone II  - A more advanced version of the original particle clone

Particle Storm  - Advanced Particle Effects System

ParticleType   - Particle Replacement Plug-in

Partycles      - Particle Effects, gravity, collision

Partycles Free  - Particle animation system

Patch-supporters  - Smooths selected (by radius) areas of a spline cage

Path Converter  - Convert the paths for all scene attributes to a new
                 content directory

Path to Motion/Motion to Path  - A replacement Path to Motion and Motion
                 to Path converter

Path to Spline  - Converts paths to splines in Modeler

Path_To_Motion  - Converts Paths to Motions

Pathfinder     - Bundles an entire scene's elements together for transport

PDB            - Functional, no frills PDB (Brookhaven Protein Database)
                 reader for modeler

Peek           - Windows Shell extension that allows a Lightwave property
                 page for scene files

Perception     - Lets you preview on the DPS Perception from within Layout

PGL            - Assign bones to points and control deformations

PGL Editor     - Lets you assign which points are affected by which bone
                 Designed for Playstation

PhaseLink      - Allows easy control of complex cycled motion

Pickup         - Pick polys in an individual layer when more than one is
                 in foreground

Planar1P       - Fixes non-planar polys individually

Plane Belt Optimizer  - Optimizes selected "rows" of polygons by merging them

Plane Belt Selector  - Select sucessive polygons that ajoin one selected poly

Plane To Sphere  - Funnily enough, it morphs a plane into a sphere!

PlantStudio    - Botanical Illustration Software with .dxf output

PlayPoints     - Particle manipulation displacement map plugin

Plugin Launcher  - Allows you to assign a number of plugins and tools to
                 an alternative menuing system

Plume          - Volumetric gas pixel filter plugin

PMix           - Macintosh User Needed to Decode and Figure Out!

PntSlice       - Knifes across polys based on point selection

Point Belt Selector  - Select a Line of points based on a small directional
                 point selection

Point Fit      - Conforms foreground points to background object (s)

Point Handles  - Grab ahold of arbitrary groups of points on an object
                 within Layout and manipulate them

Point_Selector  - Allows grouping and selection of point clusters

Point2Null     - Create SCENE FILE with null, from the points allocated
                 by modeler

PointAt        - Keyframeable parenting and targeting with auto-translation

PointClone+    - Clones points (and attached polys) with definable
                 randomized scaling and translation

PointFolio     - Assists the point selection process in Lightwave Modeler

PointPlane     - Creates a spread of points with defined spacing

Points2Scene.ls  - Place Objects, Nulls or Lights onto points

Points2String.ls  - Make 2-point polys on selected points

PointScale     - Moves or creates points according to a variety of criteria

PointsInObject.ls  - Fills object with evenly spaced points

PointStretch   - Scale points based on location of other or center position

PointSustitReprod  - Selection of objects to be reproduced depending on
                 whether they are in the FG or BG layer

PointToLinePolygon  - Creates a definable number of randomized lines
                 within an object boundry

Poke           - An effector displacement plugin with history

Polaki         - Radial cloning tool. Free

PolyBreak      - Slices a complex model to pieces with given radius and
                 randomization

PolyFit        - Conform forground polygons to background object on
                 single axis

Polygon Cruncher  - Polygon reduction system

Polygon Eater  - Polygon Reduction plugin from Sony Japan

PolygonClone   - Clones objects and scenes in a variety of ways

PolygonToPoints  - Selects the points of selected polygons

Polys2Curves   - Converts every edge of polygons to independent open curve

PolySplitter   - Splits polygons by definable variables

PolyTrans      - Object and Scene conversion including textures and lights

PostPro-Pack   - Collection of plugins is for those who need to combine
                 real images with LightWave3D-scenes

Potentiometer  - The Dissolve value of the control object is converted
                 directly to the percentage value of the surface parameter
                 it's controlling

PowerPlugins   - Collection. Focal Distance, BlowUp, Pie Chart, Flip
                 around Polygon, Snake Maker, Swarm, Smooth Velocity
                 and many more

PowerShapes    - Stand-alone patch modeler with Plug-in import/export

Prem's nifty Delayer  - Delays motions, even cyclic ones, by an arbitrary
                 number of seconds

Progressive Align  - Aligns polygons, selections by direct contact
                 with other polys

Project Directory Maker  - Creates custom project directories for scenes

Puppet Master  - Displacement plug-in that allows you to animate objects
                 in segments and "stitch" them back together

PuppetMaster Primer  - Automates setup of puppet master scenes

qemLOSS2       - Polygon Reduction

Quad Sew       - Sews pairs of quads together, kind of like skinning

QuadFlip       - Inverts the shared polygonal boundary of a quadralateral
                 polygon

QueueMan       - Drop-in replacement for LScript's built-in interprocesses
                 communication mechanism

Quick Morph    - Morphing for Modeler by selection, percentage..

Quick Select Surfaces  - Selects all polygons with the same surface as the
                 selected

Quicktime 3.0 Animation Saver  - Quicktime animation format saver

QV             - replaces the Full-Size Window render display

Radiance       - Lens Flare Simulator

Radiant        - External Lens Flare and Light Effect Application

Radius         - Creation of rounded boxes and planes with a certain radius

RailScale      - Scale and Rail Extrusion

Rampage        - Creates and manages complex crowd scenes

Rand Line      - Creates a series of random points or two point polygons

Random Negative Lines  - Image filter that creates random negative (or
                 black) lines

Random Point Distribution  - Single point polygon maker

Randomize LightColor  - Light Color Randomizer for use with LightSwarm

Randomize Motion  - Randomize object position, direction and scale

RandomizeItem  - Randomize Items

RandomSelect   - Select a defined percentage of randomized points or polys

RandomSelector  - Selects Random Points

RandPointInObject  - Creates a definable number of random points within
                 an object boundry

RandStars      - User controllable randomized star field generator

Rational Reducer  - Polygon Reduction application

RE-mapper      - Replacement for Texture panel in surface. It allows
                 Photoshop like image manipulation like ADDITION/OVERLAY/
                 DIFFERENCE/MULTIPLY/Etc. + all sorts of image manipulation

RealFlow       - Fluid Dynamics particle system

RealiTools     - Collection. Soft Reflections, Shadow Blend, Lighter,
                 Fresnel, Video Lines/Noise, Comic, QTVR, Isometric
                 rendering and several others

Realview       - Scene/game engine that allows you to prototype environments

RealWave       - Wave and gravity liquid animation system

Record Motion  - Records the resulting motion of any item in Layout

ReelMotion     - Physics simulator with i/o plugin for Lightwave

Refine Polygons  - Fixes non-planar polys

Relativity     - Relates motion channels of any item and other nifty
                 expression-like features

Relief         - Creates 3D landscape objects and color elevation bitmap
                 from USGS DEM files or user bitmaps

Remains        - A collection of image filters and color correction effects

Remark Poly    - Seems to sort and select polygons by plane

RemoveNullShadows  - Removes all shadow options for null objects from a
                 scene file

RemPoly        - Remove Polygons based on direction of surface normal

Render ObjectInfo  - Puts a line of text or automatic object information
                 into render

RenderFarmer   - A Screamernet replacement for Lightwave

replacePN_BL   - Works with PointSelector to manipulate point groups in
                 Layout

ReplacePWP     - Copies objects based on a series of reference points

Resizer        - Resizes forground object to fit background bounding box

Rest On Ground  - Stops object from passing through a defined position on
                 an axis

Restore Polygon  - Creates a single polygon from split polys

Reverse Motion  - It reverses the keyframe timing and values

RGB Shift      - Image filter that, in a simplistic way, simulates the
                 color shifts that occur in photographs or on television

RGLight        - Lightning strike generator

RKGravity      - Gravity simulation in Layout

RKParticle     - Particle cloud expansion displacement

RKWheel        - Wheel rotation motion plugin

Rock           - Creates Rocks in Modeler

ROK Import     - Imports ROK format, whatever that is

ROK2LW         - ROK Format to LW

RollBack       - Lets you 'SET' the object's origin, work on it (mangle),
                 then on command it snaps back to its origin

Rose           - Texture script to put petal-like shapes on surfaces

Rotate         - Rotates all polygons in the foreground layer(s) around
                 their combined center on a defined axis

Rotate by 6 Points  - Rotate object based on points selected on two objects

RotateHistory  - Keeps a history of object rotation with a selectable "undo"

Rotator        - Calculates the appropriate rotation of a round object

RotAxis        - Rotate points by a variety of criteria

RotVect        - Advanced rotational control

Round Corner Box  - Makes a box with rounded corners

RrectPlot      - Puts points to squares with rounded corners

RST Import/Export  - Saves Sony Playstation format files

RSvP           - Extends the functionality of Modeler features such as
                 Move, rotate and Scale

Save Object by Surface  - Saves a model as a series of files based on
                 surface selection

Save Progress  - Save selected layers using a progressive filename

Save Surf      - Saves object segments by surface

Scale          - Scales all polygons in the foreground layer(s) at their
                 combined center

ScaleHistory   - Keeps a history of object scaling with a selectable undo

Scanline       - Filter plug-in to create horizontal scanlines

Scene Remixer  - Comprehensive scene manipulation from within layout

Scene Soldier  - Explorer-like scene management utility

Scenefile Management Utility (SMU)  - Scene file management including
                 support for Puppet Master, Particle Storm, UNC naming
                 conventions and a whole bunch more

SceneLister.ls  - Creates a text file including all objects and their paths

SceneMan       - Scene file manipulation

SceneShop      - Utility to backup and move complete Lightwave Scenes

Screen Saver Maker  - Scene as your screen saver. Use OpenGL to display
                 animated screen saver

Sean's Application Launcher  - Launch external applications from Lightwave

Sean's Cutter  - Choose one axis, cut up the other two into a user defined
                 number of segments

Sean's Dial Tricks  - Clock faces, Radar, Altimeters or any dial based
                 instrumentation

Sean's Kickass DDR Gizmo Version 2 (NT)  - Speak to your Abekas! DDR
                 recorder. NT only

Sean's MeshPaint Auto-Sizer  - Provides texturemap sizes enables Meshpaint
                 to draw from surface to surface without brush or aspect
                 changes

Sean's Weird Growths  - Produces geometry by applying smooth shift and
                 bel tools in multiple passes

Search3D       - Explorer style 3D object viewer

SeaShell       - Creates SeaShells (spirals) by rotating primatives

Section Batch  - Assists saving objects for use with Puppet Master

SeeAllBG       - Hotkey Lscript to select all full layers as background

Select Surfaces  - Select and deselect all surfaces in one interface

Selective Video Noise  - Image filter that creates randomized video noise
                 over a selected period

SelectOne      - Choose one of the polygon that has overlapped

Selector       - Selects the closest unselected point to a selected point

SelectSurface  - Selection of polygons by surface assignment

Sequence 911   - Renaming Utility

SetValPlus     - Set the values of all the selected points to the to the
                 first selected point

SGI Cosmo      - Saves in Sgi Movie containing a JPEG compressed video
                 track for Cosmo video or O2's

SGI Movie, Quicktime, AVI  - Animation saver for SGI Movie, Quicktime
                 and AVI

sgi_rle        - Compressed SGI format saver

ShaderMan      - Surface Shader Collection. 25 plugins

Shades Collection  - Shader Collection. Fire, Parquet and Planks

ShadowEffect   - Changes the color of shadows

ShadowOut      - Isolates shadows in the rendered image

Shift Keys     - Shift Keys by an assigned value

Shift M and E  - Shift motions and envelopes by selected amounts

Shift Scene    - Offsets frames and writes out a new scenefile

ShockWave      - Creates camera rock motions for explosions or other
                 vibrations

Silhouette     - Creates lines around the edges of objects. Uses the
                 angle of the surface to the camera

SIRDS Generator  - This plugin helps you make stereograms in black and white

skin+          - Skins polys, selectable by plane

SKParent       - Parent objects, bones, camera and lights

Slinky Playground  - Create Slinky spirals. Fun for the whole family!

Smoothmove Panoramas  - Render QTVR-like panoramas from within Lightwave

SMPTE marker   - Add a SMPTE time code text display to rendered frames

Snake          - Deform and animate a LightWave object around a curved path

Snake Charmer  - Slither and Swaying object deformations

Snap!          - Moves points to an absolute offset on selected axes

SoftImage Export  - Saves HRC files (geometry) for SoftImage

Softy          - Soft Reflections shader

Sort Items     - Sort Object, Bone, and Light alphabetically or according to
                 Parent-Child relationship

SortItems      - Sort Objects, Bones and Lights. Useful for complex scenes

SoundWave 3D   - 3D Surround for 3D Animations

Sparks         - Particle Animation System

SpectraFX      - Shader plug-in, which operates on the color spectrum of
                 fractal noise

Speculator     - Image filter plugin that lets you play with specular channel

Speculator Zero  - A myriad of ways to play with specularity

Speedlimit     - Forces objects to stay within defined speeds

Spider         - Advanced distributed batch rendering

Spiral Path Generator  - Generates, well, spiral paths!

Spiralizer     - Interactive spiral generator with DXF export

Split Channel Machine  - Animate Layout items using nulls as if the motion
                 channels were split

Split Path     - Split path into multiple segments

Squash and Stretch  - Scale an object and preserve volume (bounding box)

Starfire Collection  - Procedural textures, sludge, stone, bricks, scales,
                 shingles, rivets and more

StickIt        - Prevent an item moving on the X or Z axis after it passes
                 a threshold on the Y axis

StockPP        - Appears to allow custom point selections to be loaded

Storm          - Displacement Plugin for effects like snow or rain

Strata_DXF     - Modeler and Layout. Strata and DXF import/export

Stretch-Arbitrary-Axis  - Stretches an object or section based on a fixed
                 point (BG point, centre of selected, origin, etc.)

Stretch-O-Matic  - Stretches an object or bone so that it always touches
                 its goal object

Stripper       - Scene back-up utility

Stuff Mover    - Compresses all scene elements to a .lha format file

Super Split    - Splits polygons based on point selection(s)

SuperGlow 2.0  - Advanced glow shader/image filter

SuperSaveMorph  - Save a series model poses from an explicit list of frame
                 numbers

SuperSize      - Allows selected objects to be sized numerically to exact
                 dimensions

SuperTweakSurf  - Brightness and/or contrast operation on most surface
                 channels

Surface Animation Shop  - Keyframe surface attributes over time or animate
                 them by tracking null objects

Surface Divider  - Puts different surface designations on different layers

Surface Effectors  - Null based surfacing/special effect controls

Surface Loader  - Import any or all surfaces from an object file

Surface Master  - Assigns groups of ordered, random or pseudo-random
                 surfaces to an object

Surface Selector  - Select all polygons that have the surface name of
                 the current

Surface Suite Pro  - Apply, blend and composite multiple 2D textures
                 onto objects

Surfaces to Objects  - Saves each surface of an object out as a separate
                 object. Handy when creating Puppet Master sections

SurfacesRemixer  - Change layer hierarchy in texture surfaces or change
                 shader plug-in order used in a surface

Surfer         - Shows the object, it's surfaces and the associated
                 attributes in a tree view

SurfReyes      - Organic modeling tool. Subdivides and smooths surfaces

SurfSurfing Light  - Envelope surface attributes in Layout

SurfSurfing Pro  - Enveloping of surface attributes in layout with
                 advanced controls

SurfSurfing2   - Enveloping of surface attributes in layout. Uses nulls
                 for reference

Swap Red Blue  - Swaps the red and the blue channel of an image

Swarm          - Creates animated swarms of objects using animated
                 attractors and repellers

Sync Surfaces  - Applies the surfaces of the background layer to the
                 geometry in the foreground layer

Takaku         - Creates a 2D equilateral poly based on numerical input

TalkMaster     - Automatically generates lip synchronization from text
                 or audio

TapeMeasure    - Compares two items giving distance, common centre point
                 and angles of relation for each axis

TargaMan       - LScript Object Agent designed to manage Targa Image File
                 data

Taut           - Snap a series of points along an arbitrarily defined
                 line in 3D space

TeraLogic Texture Maker  - Texture generation application

Terragen       - Landscape generator with .lwo terrain export

Terrano        - Converts BMP files to polygonal terrain objects

Texture Slayer  - Advanced texture mapping plugin

TextureEnhance  - Texture Manipulation and Modification

The Miriad Collection  - Lscript Plugin Collection

Thor           - Lightning and electrical effects mesh generating plug-in

TIFF Loader/Saver  - Loads and Saves TIFF format bitmap files

TimeMachine    - Morph manager

Timinger       - Stopwatch plugin that allows recording of keys and
                 supports sound

TinmanShake    - Useful for cyclical motion on an object

tmd2lwo        - Converts PSX (Playstation) 3D objects into Lightwave Format

ToggleLay      - Translation from Japanese needed

Toon Timer     - External animation utility that does time to frame
                 conversion, toggles for 1's, 2's etc and includes a
                 metronome

Track          - Allows any object to align any axis to point at any
                 other item

Translucence   - Makes surfaces illuminate when lit from behind
                 Eliminates the need for funky lighting just to get
                 a surface to look backlit

Tree Druid     - Tree generator/animator with control over LOD, gravity,
                 sun, wind

TRIChanger     - Flips the axis a quad is split into triangles

TrU-V          - Stand-alone program allows for perfect mapping with no
                 distortions

Truss          - Creates a set of trusses with or without balljoints

TurboReflections 2000  - Increases surface reflectivity based on the
                 luminosity of the surface it's reflecting

TurboRename/Renumber  - Batch Renaming/Renumbering utility

Uncles         - Layout plugin that procedurally alters an item's position
                 and rotation

Unwrap         - Creates template images for cylindrical and spherical
                 texture mapping

Uview          - Parametric texturing (and rendering via Shader) of objects

Vacuformer     - Vacuform's something or other. No docs or description
                 availiable

vdem2stm       - Converts Vistapro binary DEM files into STM files for
                 use with DEMScape plug-in

Vertex Paint   - Paints independent colors per vertex for export to
                 various gaming platforms

VertiBevel     - Advanced beveling tool

VertiLectric   - Lightning and electrical effects

VerTilities AlignTo  - Reorients objects to align them up with other objects

Vertilities Blur  - Post-processing Blur. Field rendering and Alpha Channel
                 support

Vertilities Brightness and Contrast  - Image filter that brightens, darkens
                 and changes contrast of render

Vertilities Brush and Pencil  - Image filter that simulates an airbrush and
                 pencil. Supports field rendering

VerTilities Circle Sphere  - Creates a circle or sphere defined by three or
                 four points

Vertilities Color Gradient  - Color gradients for surfaces

Vertilities Light Diffusion  - Simulates diffusion lenses, adds a "dream
                 glow"

Vertilities Midpoint  - Create and weld points, split points at their
                 geometric centre

VerTilities Mirror  - Mirror an object around any point, line, plane or
                 sphere

VertiTilities AutoSurf  - Given four or more points it will create a
                 surface skimming over those points

VertiTilities Film Grain  - Adds grain to images

VertiTilities FitTo  - Fit an object to any line, plane or sphere

VertiTilities Loft  - Creates Polygons between two strings of points
                 Differences from skinning

VertiTilities Populate  - Given a set of points a user can export those
                 points as nulls, objects or Lights. Eases repetitive tasks

VertiTilities Transparency Gradient  - Shader that applies transparency
                 gradients to object surfaces

VFog           - Ultra-fast ground fog

Video Effects Mixer  - 4 effects  - Video Static, RGB colour, B&W Film
                 effects or Negative

Video Lines    - Horizontal video lines, like an old tv (or mine ;-)

Visible Ink    - Shader that will only allow one color to be visible
                 through a surface

VistaPro.ls    - Read in a VistaPro Script file and create a LW Scene file

VRML 2.0 Export  - Latest Lightwave VRML savers and documentations

WaveFilter Image  - Professional level post image adjustment

WaveFilter Net+  - Rack-focus, track-focus Depth of Field effects

Wavefilter Shader  - Enveloped surfacing, fractals and fresnel effects shader

Wavefilter Tools  - A collection of Lightwave Tools

WaveFilter Volume  - Volumetric effects and hypertextures

Waver          - Converts .wav sound files into motions and envelopes

Waves          - Creates waves along the x axis of an object

WaveTrans      - Apply wave deformations to objects

Weather Control  - Simulate and create diffrent weather effects

Wheelie        - Automatically rotates wheels

Whip           - A simple physics simulator for adding dynamic hinges and
                 joints

Width Line Shader  - Filter to create horizontal lines of variable
                 brightness and width

WinkerBlinker  - Automate Character Blinking

Wireframe      - Turn the currently selected polygon(s) into a wireframe
                 representation of the model

Wobbler        - Spring and mass, damping motion plugin

WOF            - Removes the point limit from an object in modeler

World Construction Set  - Realistic Landscape and Environment Creation
                 with Plugin For Lightwave

Wrap Sphere    - Wraps current foreground layer or selected polygons
                 around a sphere with defined radii

X(cross)Bone   - Preservation of joint volume when using bones

XddNoise       - Image Filter plug-in, applies noise over the image

ym_SpringMaker  - Creates springs and open curves

Z Buffer Save  - Save the zbuffer from the picture or animation

Z-Depth        - Output a Z-Depth Targa file

Z2ZPic         - Saves LW's depth buffer as Softimage Zpic files

ZBuffer to Image  - Render the zbuffer to a grayscale picture

=+=+=+=+=+=+=+=
